Hi! I’m currently working on a small, cozy game called Growchemy.
This is my first time making a game, so I’m keeping the scope small and learning as I go.
Growchemy is a mobile-first plant discovery game where you mix simple materials
like soil, light, and water to discover real-world plants. Each plant you find
is added to a diary with short descriptions, focusing more on curiosity and calm
exploration than on speed or optimization.



Any thoughts, ideas, or random feelings are very welcome.
