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(+1)

Thank you for this feedback, this sort of detail is really useful for me to improve the game. The HP drain over time is actually to add an alternate damage source to the player that isn't dependent on the enemy spawning, which mitigates the effect of random spawns or missed shots in the player's progress. But I understand its a frustrating mechanic and I would like to improve or replace it eventually.

I'll keep everything you've said in mind as I work on more updates, and I'll try to make the UI clearer. Thank you :)

yeah, to sum it up, rather simple thing to improve would be that we can somehow see our stats, like we can actually log up our current max hp, attack, etc.

and, if that aint too much , a bestiary so we at least know the enemies' hps and such.

no fancy portrait or anyhting, jsut some "leicon" to look up "zombie soldier hp: 10 attack: 15 special skill: ..." or such.
few entries.
it aint like there are that many different enemy types anyways, like 4-5 enemy types and the 3 bosses.

jsut so I can simply graps what my and the enemies' stats are and can do calculations and stuff.

but maybe that is sjut my taste, as I am used to idle games where it's basically "get number even highrer even faster" and you can look up every single modifier in all details. (been ülaying ngu idle for the last month, so I might be spoiled there :-))

(+1)

A bestiary is a great idea! I could put other stats there too, like info about the spearmen and archers. Then if you want to do any calculations or know more details, it will all be there to examine :)

yeah, to sum it up, rather simple thing to improve would be that we can somehow see our stats, like we can actually log up our current max hp, attack, etc. and, if that aint too much , a bestiary so we at least know the enemies' hps and such. no fancy portrait or anyhting, jsut some "lexicon" to look up "zombie soldier hp: 10 attack: 15 special skill: ..." or such. few entries. it aint like there are that many different enemy types anyways, like 4-5 enemy types and the 3 bosses. jsut so I can simply graps what my and the enemies' stats are and can do calculations and stuff. but maybe that is sjut my taste, as I am used to idle games where it's basically "get number even highrer even faster" and you can look up every single modifier in all details. (been ülaying ngu idle for the last month, so I might be spoiled there :-))