well, kind of meh.
basically alwys went left, dropping into the left most hole.
did this, changing biomes a few times.
until I fell down the final hole into the emdless void outside the map.
so yeah, no clue where I am going cause there doesnt seem to be a map, everything looks kind of the same, sure different biomes but allthose corridors with different holes to fall down and eggs in random places.
no clue how one is even supposed to get ever back up or find stuff without a map
^densch
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Yeah, beat the game too but I still want that hidden sword!
You obviously HAVE to get there from the spikes corrdior but for the hyper dash you cant cancel it midflight so no clue how to get there.
would have to dash for a bit, spot some fake spike and jump through them up to the room above.but that aint possible cause you cant cancel dash :-(
But PLEASE for the love of -he who doesnt exist- imp,ement some destro feature!
so we can destroy buildings and stuff even if it doesnt give us any ressources back!
cause right now very often i happen to place buildings roads and stuff on the edge of where I can see. and upon uncoverign more, turns out that blocked thee only path where I could have built a road to certain ressources.
Once the literal watch tower that uncovered the next few tiles was the reason why I couldnt attach a pond to the village cause it just happned to land on the ponly path between other ressource fields -.-
so yeah, please make it so we can delete roads and buildings :-)
hm not sure if I did what you meant.
but I jsut retried.
fought it and did the last hit while jumping from a platform.
upon falling down, i pressed left so basically mid air falling agaisnt the left wall, short wall sliding there.
the leaf fell on the paltform nex tto me, so while sitll on the wall(and somehow able to move)I wall jumped over to the platform collecting the
leaf.
basically jumped, did the last hit, manouvered dto the left wall during the jump, leaf falls on platform next to me, wall jump back to the platform and collect it. shows something aboutgrand father not waking up this night.respawn at checkpoint. go back in.bird fight no longe initiating, bird sitting there with egg shell over his beak.
and I can glide after a jump, no clue if this is the new ability or not.havent played this in ages.but either way the boss fight is considered done .
so either I know have the new ability or am jsut softlocked.while explore again
oh wait, I jsut went back to the controls lsited here and there is indeed wall grabbing mentioned besides wall jumping!
not sure if it requires an upgrade though, cause i only colelcted the item that gives walljump and the one for water swimming.
maybe I first gotta collect some item somewhere?
will try again if wall climbing actually works right now!
edit: god damn it, wall climbing actually works!
not saiyng getting up there is easy but definitely possible now.when I collected the wall jump item, was wall climbing and it's controls lsited too?
we can look at collected abilities in the menu, would be cool if you could jsut list their descriptions there too, so one can read up if one, msot likely like me, missed the part about wall climbing :-)
edit 2: jsut that that slug part, with wall climbing that was like the easiest thing ever!no need to modify, that part is very easy IF you use the wall climbing ability :-)
ehm what do you mean by "wall grab"?
that doesnt exist in the game, does it?
wall jumpig is the only thing one can do, aint it, by jumping agaisnt a wall while holding the direction agaisnt the all, then jump again to jump away fromt he wall?
basic wall jumping essentially.
but if I were to ligner on the wall, I would jsut quickly drop down the wall.
if I could ininfitely wall hang there, basically stick to the wall without sliding down, that part would be easy!
but how is it down?
did I msis some instruction?
I use keyboard by the way.
and C is jumop and V is melee.
nothing else yet, or is there?
good game. but now I have officially no clue where to go next, all seems like deadends.
only exits according to map are currently from:
E3 to F3
C6 to B6
D8 to C8
E9 to E10
the E5 and E7 bototm exits.
the E3,E5,E7, require sinking in water, no chance.going to B6 requires likely coming from D7 which is jsut impossible right now.And D8 to C8 seems like the most likely possible but I jsut cnt manage to wall jump up that shaft with the fucking XXX XXX XXX slugs.like you cant kill those XX , your melee does nothing to them.and it is sjut impossible to find the perfect timing to wall jump past all 3 of them in one go.
tried for an hour, no chance.
for skils, I got the wall jump and the water swim ability so far.
got some shells collecte, even thoguh I ddobut they'll be useful and will sjut be collectibles for 100% completion.
So yeah, no clue where to go.
the vertical slug shaft looks the most likely but is just impossible to actually do.
Everywhere else that I havent mentioned,a t least according to map, has no rooms with exits displayed on the map.Even been to D2 already.
well, due to the shit way itfh.io now ahs a permanent menu bar on the top, top part of the game is actually covered by that shit.
so I cant see my health which is likely there.
Also why the amazing song only plays in the menu?
I wanna sit there and lsiten to it but also kind of wanna actually play the game, what a dilemma :-(
not a bad game, beat all 3 difficulties (to be honest, the route didnt really change for me that much and it felt kind of the same. jsut that the death wall moves a bit faster).
however what is really annoying that you have to manually retry each time.
and have to use your mosue each time, not jsut press retry with your space bar as you do jump in game, no you gotta use the mouse.
so you gotta fiddle with the moise to press the button, then waste a short time of the new round going back to your keyboard which is totally unnecessary.
Jsut make it so menues and stuff are controlled via keyboard too.
not an issue but jsut weird:
why does the game capture the mouse when the mouse isnt even used in game aside from menues?
that aside, nice game.
if you ask me, you should jsut remove the whole retry thing and, upon death, jsut restart the round after say 1 second.
so player doesnt have to press anything, let alone waste tim switching mouse->keyboard and vice versa.
and jsut be able to press Esc if you wanna do any menu stuf like giving up, restart a new round with a different difficulty, etc.
so it doesnt disrupt the game flow when you are likely to repeat round after roudn again (honestly took me like 5 tries before I had the full route in mind). bigger viewport would be nice so I can see whats ahead.
not sure if I had gotten everything.
I had 6/7 masks according to the GUI.
and I made it to the end, where it told me that the masks barrier is too strong and my friend ahs to stay behind.
so was the end the final mask? (didnt see any mask down there, only cursed barrier arey everywhere)
or ahd I missed a mask beforehand?
well I didnt understand anyhting from the glyphs honestly.
I did take photos of the ones in eahc room but with zero reference material, "translating" it is a bit too impossible for me.
as the other user I simply figured stuff out via trial and error.Also had the 4 spells and the c thing.
basically first pressing c and then the number let's you shoot the corresponding spell out, instead of using it on your current position.
1 is wind spell obviously, 2 is fire (or the other way around), 3 spawns a stone. 4 is some sort of light or soemthing that doesnt seem to do anything.
got about as far as the other user, eirdly enough cant exit the frog room to the south (looks like there is an exit but nothing happens even after solving the frog puzzle)
and the eas troom is empty, jsut with texts placed over pathes of land that are unreachable due to void.
no clue what the glyphs say.
Funny ow the game starts with 2 times speed and it is already very slow.
I dont even wanna imagine what torture it is watching it run at 1 times speed....
like, first off, it would be nice if we could move.
but even without that, as said, please give us more sppeed option, like 5 times speed or such.
currently it's jsut a pain to watch for like 3 seconds for the next single enemy to step into the radius.