Really cool game, just wondering what the meaning f the skull in glitchland is?
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Thanks, already beat the final boss on the normal way...
Figured the piano puzzle out.
Now all that's left is finding the sign of K,
beating the boss in vulcano(he's even harder than the other boss fight I think),
finding these damn 3 last skills
and finding a use for the iron key. :-)
just some things are a mystery for me.
For example the second key from the trade quest
(after the oak part, where to use it? Tried every locked door :-/),
the strange note (where should I use these directions?),
then the piano (found it and used the part, but nothing really happened),
and other minor things that I can't remember right now.
can you maybe give me a hint with these things, at least to which location they are rconnected? :-)
But one thing is annoying:
I'm in the like 7th level (after the boss statue) where you have to climb up , there's 2 balls and 2 moving platforms (1 vertical, 1 horizontal)
When on the horizontal one, jumping works only 5 out of 10 times at most!
Whic is annoying cause you have the cristal ball, press left and jump to get on the vertical platform, but jumping fails so you just walk off the edge.
And thanks to the ball you are wearing, you can't even get up anymore, so the only choice is to fall all the way down , die in the spikes and try again!
After like 10 attempts which in 8-9 cases failed cause jumping didn't work, I give up for now.
Okay I managed to do something that akes rocks disapppear/kill close enemy.
But I still don't know how it works and it only seems to work rnadomly.
I also don't see how exactly it's linked to the decreasing bar in the menu.
I'm already stuck at the beginning.
After collecting that battery there, I don't see where to go next:
I can either just jump around randomly without getting anywhere or touch that red guy twice to die.
But I don't see how to advance.
That's the kind of game I love!
Solid platformer, nice metroidvania.
You search and find items, use them to explore new areas, etc.
Also it sounds so easy to make such a game, so few people actually made it :-/
But this one is definitely great here!
Hey, I'm totally stuck on a level.
I'm in the level with the green dragon thing.
What I tried and failed:
Going to the end of the cave and in the hole there
letting it pass above/below me
Letting it touch me
So I can't finish the level.
there is no black/white finish square, no finish hole or anything.
And letting it get by in the hope that it may open a new path for me was not right either.
So I don't know how to finish this level :-(
Oh, and if you are too fast, that thing even stops chasing you, level stops from shaking and...
well, you have nothing to do anymore O_o
After obtaining the ak, stuff became too hard.
The wave being too long and the ak overheating too much.
AK and mines just don't do the trick there.
Also the knockback is annoying since taking down snipers takes ages that way.
2 things I want to mention:
1. In one of the starting houses, there are 3 floors.
At the underground one, the wall tiles can be walked on whih probably was not planned.
2. Not sure if it was planned that way but at the second healing crystal in the forest, there's a person standing next to it.
Talking to it gives no dialog but just teleports you back to the middle of town.
Making you walk and fight all the way back! :O
Was a bit confused at first since I already played/bought the games Super Skeleman and Skelemania, but realized that this is yet another game.
Cool demo, this time actually with colors and more polished.
Really looking forward to the final product!