the deduction is weird af.
why was the sawdust lying there?
could have many reasons, none of them implied anywhere.
same with the other hints.
at the moment I have more ideas why that stuff was lying there than the protagonist.
who instead of wondering how the stuff even came to be (in relation to the events) just wonders if it was there, was hidden, or if the hidden sawdust was already there. -.-
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the deduction is weird af.
beat the game.
it wasnt bad, some parts were quite nice.
but still a few things:
1. played the game completely wrong during the first few minutes.
there literally is no reason to fight anything in this game, except the final boss.
Just dash , run and jump around to activate all checkpoints as fast as possible.
2. the wall clinging is a bit too clinging.
if I press a direction away from the wall, I kins of expect the character to let go.
not forcing me to jump.
often was clinging to the wall and getting shot there.
got almost killed during each cutscene.
Cause I could still move, my enemies could still move, I could still take damage.
and I couldn't do much about it cause I couldnt even see what was going on.
just the decreasing health bar told the truth.
4. final boss.
was collecting the last few checkpoints while accidentally running in there.
obviously ran out and got the last few checkpoints.
getting back was nasty.
Cause 1. he shoots literally across the whole world, no wall or anything stops his bullet.
2. in the narrow corridor you cant avoid his bullets.
dashing through them still damges you.
shooting, while his bullets reach you due to their infinite range, your bullets dont reach him.
so getting back to him was a pain.
still got back though through timed use of the sword swinging animation during which you didnt seem to take damage.
he shoots even when you are literally at the other end of the world.
Somehow make him only shoot if you are close to him.
5. aomething I cant seem to remember right now.
6. whats up with the bridge in the lowest part of the map?
can anything be done there?
Cause its obviously different from the remaining game.
7. final boos was easy (once you got the hard part of getting there done).
hack and slash. you gain hp faster than he deals damage. move a bit left and right if a drone is above you.
can agree, if there even are checkpoints, they are too far apart.
in areas with bosses, each new screen (or at least every secon d or third one) should be a checkpint.
Geting through 5 maps dying and having to restart from the ruin's entrance is a no go!
Oh yeah, it's also dumb/weird that the game starts in french and when you start the game, you first have to go to the options and change it to english.
you know english is more popular than french nowadays ;-)
And really, build in some checkpoints.
both the bat's movements and their hitboxes are badly placed.
I have no idea how they will move.
and their small hitbox makes them hard to hit.
Which makes a room with 5 or more bats in it nasty.
then do another 2 rooms like that.
then have to do it all over again due to lack of checkpoints.
I am kind of stuck at the point when you follow the story relevant lava path and you have to do the double jump over that really long gap.
lost like 30 lives to it yet still havent managed to do it :'-(
only 1 diamond thingie left too :-/
However the first spike pit in the cave seems impossible.
I did the obvious, pushing the block down.but the spikes next to the pit are impossible to jump over .
so I can stand savely on my box but not move right at all.
also game doesn't seem to save any progress so I am out
sorry but i dont get the controls.
doesnt seem like there is no sword for use at the beginning availlable so it must be collected.
however explored it as fars as possible without fighting abilites.
only collect the bag from that first chest but no idea what it got me.
anyways I'm now stuck there.
at leat it got me 5 exp even though that ain't helping me in any way :-/
Edit: Oh wait that shadow at the beginning was actually he entrance to a house! :O
looked too much like background for me to recognize it :-D
good game, a bit too short though.
you have one room with an exit to the top left that I can't get into.
I assume you planned to build some wall jumping skill or something.
Anyways was a nice game :-)
Love these kinds of games!
14:28 for me.
Was a nice game just way too short for my taste :-)
Expand the game a bit, make some of the movable rooms only usable once you got certain powerups. (I mean for example that the room has some death pit in iit that can only be overcome by having some hover ability. if you don't have that you cant cross that room and therefor placing it would be useless)
and hiding these abilities in the fixed location rooms.
probably build some other fixed room with some miniboss in front of it.
this really is a cool game, got all the coins and am at the end boss.
but holy shit, that last boss has many forms! :O
Would have been nice if the savepoint wasn't 3 rooms away from the boss though.
got it down to the last form with him only 2 hearts left.
gonna beat him any time soon :-)
okay never mind you can reread messages in the menu.
still doesn't work though.
i press y for the first jump, then press and hold y for the second jump.
now according to the message some third jump or hovering or whatever should happen.
but nothing happens, same result as If i had just tapped y twice for double jump.
so how do i do this? O_o
also your "z" is the "y" key for me (aka the key next to x and c)
I'm raped right now I guess.
or at least stuck.
Cause I just got the upgrade for the triple jump that should be somehow activated by pressing d or something. dont get it to work.
didn't read the instruction properly and there's no way to reread it, so I am essentially raped.
cause I dont lknow how to use that new star power and cant read it up again, so I'm stuck forever :-(
hey, you seem to get me wrong.
when I write
the press r for reset level seems impossible to me.
then I mean the level where "press r for reset" is written there.
the r button is working fine.
it's not like it would help me in this level though
if only it would make the game pause. for me it actives the browser menu.
which makes the game lose focus obviously.
so I gotta click the menu away and click into the fgame to get focus again.
the in game timer runs nonetheless...
but 2 things:
1)checkpoints. please add some.
It's a pain if you mess up one of these spike pits and have to redo everything again.
2)second you could have kind of warned me that the torch will go out over time.
at first i thought I should be able to shoot now afer picking it up. So I tried a bit before realizing that it was probably
not meant to shoot in the first place. walked 3 meters and torch goes out.
killed myself in some spikes while running away during bitch black screen from the darkness creature.
and I died.
which brings us back to 1).
Just tried it, same as with "no thanks go to the downloads" as well as when i try to "purchase" it for 0 euros:
There was an error generating the download URL, please try again."
Are we too late already? :-(
Cool game, nice metroidvania.
it just sometimes felt like a map would be kind of cool.
to know which are the areas that were already explored.
well nonetheless killed the thing and reached the stars :-)
hm, I'm confused. the game is quite straight forward, as there is basically only one path and that one is really linear.
the mosre I am confused now that I stand at a locked airship and there is nothing to do.
no place to press E, shooting around doesn't do anything either.
is this the end of the game?
Or did I miss something?
Edit: nevermind me. there's a switch below the ship.