Recent community posts
hey, you seem to get me wrong.
when I write
the press r for reset level seems impossible to me.
then I mean the level where "press r for reset" is written there.
the r button is working fine.
it's not like it would help me in this level though
if only it would make the game pause. for me it actives the browser menu.
which makes the game lose focus obviously.
so I gotta click the menu away and click into the fgame to get focus again.
the in game timer runs nonetheless...
but 2 things:
1)checkpoints. please add some.
It's a pain if you mess up one of these spike pits and have to redo everything again.
2)second you could have kind of warned me that the torch will go out over time.
at first i thought I should be able to shoot now afer picking it up. So I tried a bit before realizing that it was probably
not meant to shoot in the first place. walked 3 meters and torch goes out.
killed myself in some spikes while running away during bitch black screen from the darkness creature.
and I died.
which brings us back to 1).
Just tried it, same as with "no thanks go to the downloads" as well as when i try to "purchase" it for 0 euros:
There was an error generating the download URL, please try again."
Are we too late already? :-(
Cool game, nice metroidvania.
it just sometimes felt like a map would be kind of cool.
to know which are the areas that were already explored.
well nonetheless killed the thing and reached the stars :-)
hm, I'm confused. the game is quite straight forward, as there is basically only one path and that one is really linear.
the mosre I am confused now that I stand at a locked airship and there is nothing to do.
no place to press E, shooting around doesn't do anything either.
is this the end of the game?
Or did I miss something?
Edit: nevermind me. there's a switch below the ship.
that was a really cool game! :O
only thing I would have liked:
Some special kind of save files so that after finding an ending, I could go back to that one certain choice there and replay from there on.
like for example with the choice to either stay in the hut or follow the huntsman.
if I followed him and played everything that followed after that choice and got all the endings on that path, it would be great if I could, just like in a level menu, go back to the point where I was to make that choice in the hut.
so I could replay from there, just going the other path.
As it is, if I don't have a really old savefile from back then left, I'm essentially f'cked and would have to replay the game up to that point.
which I won't do cause I doubt that something too special would happen.
Since I already found the most interesting ending with the extra room there :-)
Was a cool game. The very last level drove me nearly insane cause I had to do both levers at once. If I died midway, I would have to do the whole thing again.
But surely a cool game, the texts were cool too
cool game. Just was a bit confused after, at the crossway, I took the left path and the game was over...
Maybe taking to right one would have lead to more stuff?
But I am just too lazy to replay everything just to get there again...
@everyone talking about controls:
did you know that you can usually change your control scheme?
I am having a german keyboard, so z is in the top row,
y in the bottom row.
if I wanted to, I could change my keyboard layout to english,
so that the letters respond as they would on an english keyboard.
i can't say for sure about other countries but you can sure switch to english layout in one way or another.
I am already quitde used to the kind of weird way to hold my left hand to use the z and x button, so I won't change it.
but if you are new to these kinds of games and the x,c,z buttons being apart is a problem, just change the layout to english.
Even though it may be also confusing to press the y button and get a z button reaction.
well, your choice.
Found all the endings except the one where you collect all the gems and one other ending.
I currently can't even imagine how to get all the gems in one playthrough...
Edit: I found the last mentioned one. Man, that one was so obvious that I completely overlooked it... :-D
Well, onwards to the gem one which is probably the hardest cause I have to think hard which items to get or not to get :-/
EDit edit: by the way, I'm playing the 8 endings version, not the 6 endings one :-)
Just finished the game.
Was a really cool game, even though too short! :-D
But there are still 2 things that I am wondering about:
What to do with the letters?
And how to become "worthy"?
Are these doable ?
Maybe have a hint where to go for them?
Searched everything ver and over again but couldn't really find anything unusual elswhere.
Just finished the gam, nice one.
Hoever I just couldn't find a way to get that hamburger behind the stone wall.
Also there was a star pot behind some walls that I couldn't get.
How do I do these?
Really cool game.
Too short in general and some things just were not so obvious:
at the start:
You have to "accept" the quest even though you obviously don't have enough wood.
Cause if you don't explicitly select accept there, ypou don't get the stone axe which you need.
Run back and forth many times before I realized this.
As mentioned in another comment, the importance of the different pick axes is not so obvious.
I saw that my stamina increased quite fast.
States of iron pickaxe are among others: 1 stamina per hit.
my thought: so when using that, on top of the already ridiculous fatigue rate, on top my stamina will also decrease by 1 more point per hit.
So I didn't use it.
Until I learned that i need it for stone.
And then realized that the description was confusing to me as fuck.
Except that, it's a nice game.
Wish it was longer there.
So looking forward to any improvements on it, especially new islands!
What also kind of disappointed me:
Whenever I found some border like rock formation, I kind of expected some sort of secret ruins or something inside.
But that was just my dreams there, no problem .
Cool game, however I am stuck in the level with the bomb.
Not cause I don't uderstand what to do.
But cause there is no button to drag stuff!
z is jump.
and x is
shoot for archer,
glide for jump mushroom,
shield for tank mushroom.
But how to drag that bomb down there?
It's too close to the wall, so pushing it down is no option :-/
Can't wait for the full game!
The game is really cool but also quite hard at times.
Especially some of the ambush scenes are quite hard, especially after you just did some parcour which cost you like most of your health.
Also was stuck after a while when the "linear" path had ended.
Took me ages to realize that you can skip back in time without losing information.
And even then, it was not always possible to know where to go.
Also quite often I came to situations where I wasn't sure wether I needed a certain upgrade for that situation.
Or if I was just doing somthing wrong.
Also I came to do things in this order:
played a while-activated electricity-stuck cause everything is blocked by electricity
Only after I realized that time skipping is possible, did I jump back to a point without electricity and moved on.
Only ages later did I come into a room where i got the info about being able ti time skip (you know that certain dialogue).
Well it isn't like i could have used that information back then when I was stuck after activating electricity, heh?
Now when I have finally figured stuff out on my own, I finally get told that information?
Well don't need it now anymore anyways.
And also, what's up with the one hit kill monsters? O_o
Especially the bird with the 4 explosives, can't hit him most of the time.
Merely determination and persistency enable me to overcome it.
And a hit and hide strategy.
Still, looking forward to the full game!
Any ideas when it will come out?
No, a qwertz one, german layout.
It's just that 9,),] are thle same button .
And for ] you would need to hold shift and and press the 9 button.
But since shift already makes photos, this doens't work.
But doesn't matter, I already finished the demo by now.
Didn't even need that gallery.
Looking forward to the full game, was way too short :-)