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Baffled Engineer

28
Posts
112
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7
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A member registered Oct 26, 2025 · View creator page →

Creator of

Recent community posts

A bestiary is a great idea! I could put other stats there too, like info about the spearmen and archers. Then if you want to do any calculations or know more details, it will all be there to examine :)

Thank you for this feedback, this sort of detail is really useful for me to improve the game. The HP drain over time is actually to add an alternate damage source to the player that isn't dependent on the enemy spawning, which mitigates the effect of random spawns or missed shots in the player's progress. But I understand its a frustrating mechanic and I would like to improve or replace it eventually.

I'll keep everything you've said in mind as I work on more updates, and I'll try to make the UI clearer. Thank you :)

Wow, thank you so much this feedback! I seriously appreciate your time and effort, this is really useful stuff. You are welcome in the Discord server any time :)

Nice video, thanks for covering the game!

Unfortunately it doesn't work with mobile controls, but thank you :)

Great video, thanks for making it!

Thank you for the detailed feedback! You're right about the blight damage, I implemented it to smooth out the progression (it makes your survivability less dependent on the enemy's random spawn positions) but I would like to improve it so it feels more fair. I'll keep everything you've said in mind as I work on the next update :)

Thanks! I'll fix that archer aiming bug for the next version :)

Thanks! I had been hoping to get some feedback on the controller support. I'll make sure to improve the skill tree navigation + visual clarity in a future update.

Thanks for the feedback! Great idea about the gold counter and firing cooldown QoL, I will make sure to include those in a future update.

Thank you! The scale will definitely get a lot bigger in the full Steam version, with many more friendly and enemy units.

It's ready to download now. Enjoy!

Thank you for the details. I'm not sure, but it might be a firewall issue or something like that. There will be a downloadable version available later today, so it's probably easier for you to play that :)

What isn't working? If it just isn't loading, maybe try a different browser? I will also upload a downloadable version for Windows soon, which might help.

Thanks for playing it! I'm glad you enjoyed it :)

Thanks! I definitely want to explore other classes or spell types in the future, like introducing some warlock, conjurer, or holy spells.

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Your work is beautiful! I've built the visuals of my dark fantasy incremental around your assets.
https://baffledengineer.itch.io/legion-breaker
Thank you!

These are really high quality, thank you for making them. I've used them in my dark fantasy game:
https://baffledengineer.itch.io/legion-breaker

Thank you so much for making this pack, the music and SFX are amazing. I've used them in my dark fantasy incremental.
https://baffledengineer.itch.io/legion-breaker
The early playtesters loved the music too and called it phenomenal!

These icons are beautiful, I've used them in my dark fantasy incremental.
https://baffledengineer.itch.io/legion-breaker
Thank you!

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This font is so good I've used it in a second game now!
https://baffledengineer.itch.io/legion-breaker
Thank you again!

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This is such a great asset, the animations are so smooth and expressive. I've used it as the final boss in my dark fantasy incremental.

Thank you!

https://baffledengineer.itch.io/legion-breaker

I will hopefully release a demo on Steam in the next few weeks which will include some extra obstacles, including a player-seeking mine which you have to dodge. Thanks for the feedback, and I'm looking forward to seeing your video!

These sound so cool and retro, and it was so useful having them all in one pack because normally I hate finding SFX for my projects, and this made it really easy. My physics spaceflight game Super Cosmolite only uses SFX from this pack. Thank you!

Thank you for making this pack, it looks amazing. I've used it in my physics spaceflight game Super Cosmolite, which you can find here.

This font is perfect, it's very legible even at small sizes and has a nice retro feel. I've used it in my physics spaceflight game Super Cosmolite: https://baffledengineer.itch.io/super-cosmolite

Hi François, your music is amazing! I've used these tracks in my physics spaceflight game Super Cosmolite, which you can find here. My beta testers all said how much they enjoyed the music too.

Thank you for your feedback, it's a good idea! I'll definitely add it in the future