The game here is quite challenging when you try to get what the boy is asking for. I get that you need to pick up what the boy wants, but I can grab everything except what he's asking for, which is the little thing over there. This shooting machine is tough, and it really is quite difficult. My skill level doesn't seem to be enough to get things here. It's just like a real machine, so it's funny how it has the same kind of difficulty as a real machine meant to make you lose your coins. I think it would be a great game for streamers to play and rage quit. Actually, this is a great idea to expand and evolve into a Rage game. I can imagine this with an infinitely large level, which makes each decision really important as you have to dodge objects along the way. It's a ridiculously tall machine that would make it almost impossible to succeed, so I think it would be quite an interesting rage challenge.
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Thank you for your feedback, I actually did imagine initially that this would be a hand-crafted level-by-level game, where the machine would grow taller and taller by the level and platforms/walls would block the claw and force you to have to snake through to the bottom to get the right toy and then get it all the way back up. Due to time constraints we were only able to finish classic and endless with a few robots, but I still find this to be a good prototype. The godot programmers I was working with seem done with the project for now, but if I could find more programmer(s) that'd be interested in furthering this concept I'd definitely work with them. Also watched a streamer play this earlier today and seeing him get frustrated at the cannon while the boy continued to ask for the mouse toy was hilarious for me to watch.