Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Wow the map is really big. I think its both good and bad that you didn't give any hints on where the player should go so I had to explore more but it was getting a bit frustrating navigating through the map. I also soft locked by driving into some trees and not being able to reverse lol. I think making the cars hitbox a bit bigger could make navigation more forgiving. Really impressed you managed to make all assets and music yourself even with the delay.

(1 edit) (+1)

Yeah, that was one of my worries. The game engine I used was Gdevelop. I already have experience making a bunch of different kinds of games. I also have art and music production experience. Frankly speaking I consider Jams to be a fun challenge to make a small game every now and then. I like to experiment in game production.

I kinda predicted the whole softlock thing. Next time I build a game in a style like this i'll add a button to unsoft lock yourself in the corner of the Ui.

Thanks for trying it out and actually leaving a comment!