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It's a decent game. Here are the pros and cons:

+ The art style is decent

+ The interpretation of the limitations is interesting

- I couldn't find any buttons other than the arrow keys and spacebar to work

- I didn't like the character controls

- I didn't quite understand how this relates to the main theme of "Deep"

I think it was "deep" and in "deep space"

Thanks for the feedback! 

Regarding the character controls: Fair enough. I think the controls in normal gravity worked well, but we ran out of time to fine-tune the zero-gravity movement.

Regarding the theme: The idea is that you escape from a deep cave, but the idea was lost a bit since the level became more horizontal than vertical. While working on the game (and already having the idea of an astronaut in a cave), I thought that "deep space" would fit as well, but that was not original intent. :)