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molohzz

64
Posts
A member registered 71 days ago · View creator page →

Creator of

Recent community posts

Thanks!

Thanks for playing! The bug with jellyfish appearing where they shouldn't has already been fixed, and I'll update the game after the jam.

(1 edit)

Thanks for playing! This is a very good result.

(3 edits)

I apologize for not rating this game sooner. Here are the pros and cons:

+ Smooth camera

+ Pleasant controls

+ Unusual concept

- Mouse sensitivity is too high; I couldn't even complete the tutorial

- I didn't understand how this relates to depth (maybe because I didn't finish the game)

Overall, if you lower the sensitivity, it would be a great game.


upd: I was still able to complete the training

An interesting game about anomalies! Despite the terrible lag, I finally finished it. Here are the pros and cons:

+ Very interesting interpretation

+ Beautiful graphics

+ I had fun searching for anomalies

- Severe lag (maybe only in the browser)

- I would have liked to see a pop-up message when pressing Q or E

- Without a marker indicating which floor I was on, I couldn't figure out how much longer I had to play.

Overall, with more of a user interface, the game would be great. Here's a screenshot:

Thanks for the kind words! In the description on the game page, I wrote that I recommend downloading it, as HTML versions often have problems.

I really like 2.5D games! Here are the pros and cons:

+ Excellent graphics

+ Enjoyable gameplay

+ I liked how the limitation was implemented

- The enemies aren't very well designed

Overall, a very good game. Probably one of the best at the jam, especially if the enemies are a little smarter.


I liked the smooth character controls. Here are the pros and cons:

+ Smooth controls

+ Beautiful graphics

+ Interesting lighting mechanics

- Only 1 level

- Sometimes I got stuck on invisible boundaries.

Overall, the game is good, especially considering you spent three days playing it.

Thank you! It took almost 3 days to develop.

Thanks for playing! I answered below about the "safe zone." I really should add a short tutorial. Perhaps after the jam ends, I'll expand the game into a full-fledged roguelike. I'll use your idea of varied enemy types and upgrades after each wave.

Thanks for playing!

Thanks for playing! I added "safe zones", but they weren't working properly. Unfortunately, I didn't have any time left to fix them.

I love card games! Here are the pros and cons:

+ Fun mechanics

+ Beautiful graphics

+ Good interpretation

- I don't understand how this relates to deep

It's a decent game. Here are the pros and cons:

+ The art style is decent

+ The interpretation of the limitations is interesting

- I couldn't find any buttons other than the arrow keys and spacebar to work

- I didn't like the character controls

- I didn't quite understand how this relates to the main theme of "Deep"

A very interesting take on the one-life theme! Here are the pros and cons I can point out:

+ Interesting take on the theme

+ Convenient controls

- The camera follows the character too slowly; it could have been smoother

- Flying monsters sometimes clipped through textures

Overall, the game has an original concept. I liked the dashes. Not bad.

An interesting game! Here are the pros and cons I can point out.

+ I've rarely encountered games with similar mechanics.

+ Nice art, the artist did a great job!

+ Malt is our friend!

- I got tired of dungeon crawling after 10-15 minutes.

- I'd like to see dim torchlight to better convey the atmosphere of depth and dungeons.

If this is your first game (judging by your profile), great job!

I've never seen anything like it. So original!

Pros and cons I can point out:

+ Original idea

+ Funny protagonist Bobba

+ Fun gameplay

- I found the game a bit raw due to the lack of flow during play

Overall, an interesting interpretation. A lot of fun!

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Мне понравился визуальный стиль игры, её интерпретация темы и глубина. Вот плюсы и минусы, которые я могу отметить.

+ Внешний вид игры

+ Приятные элементы управления

— Я умирал СЛИШКОМ часто.

— Цель игры не совсем ясна.

В целом, для трёх дней это довольно неплохой результат!

Great job! I especially liked how the game captured the theme of the old games.

This is one of the most fun games from this jam, in my opinion. I played it for 20-30 minutes. I liked that each monster wanted something different. I also liked that I could set the price. I had a really cute cat that brought me different things! But I could work on the graphics.

Very fun game!

Great job! I really liked the graphics and gameplay. But the game often froze, and I also wish it had WASD controls.

I liked the graphics, but the game was very boring at the very beginning. I played for several days with just one miner because of the salary.

For me, this was the most interesting game of the jam! I spent 30-40 minutes on it and ended up leveling up almost completely and killing the final boss. I really liked the attack mechanics, the Thunderer's charging, and the leveling tree. But I would have liked to hear music in the game, and also if I could zoom in on the tree using the mouse wheel.

The game is fun, but I didn't like the lack of animations for taking damage, and I also wanted a full-screen mode.