Dude pretty sick game! I like the concept, it's honestly a fun twist on breakout.
ouragan84
Creator of
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Awesome Gale! I have gotten all orbs and upgrades and like $20,000. Really like how much progression you were able to build in within the time frame. You've got like 3 types of upgrades, and 3 caves to explore. Buying that first scuba upgrade felt really satisfying tbh. That was really neat! Also agree that once you've found the best ores you kind just have to wait around or end early. Great game though!
Great use of the limitation! I was not expecting it to take this turn, thought it would be a simple tower defense, but you actually managed to write in a pretty deep story with the two endings. I kept trying to see if committing un-aliving would work as a third ending lol, but that'd be pretty gory and triggering I guess. Congrats!
I really like the idea and take on the limitation. I liked the movements, dash mechanic, spawning mechanic. I can tell a lot of thought went into it. I think it could have been better with a clearer explanation of which gizmos go where, and maybe how many I'm missing. I couldn't really figure out where to go at a certain point 😅. Still a fun game overall!
That was super fun! I really like the pixel art you made for this. The game definitely wasn't easy, but I really enjoyed the risk vs reward of speeding up vs carefully navigating, and the fact that you can still pick your oxygen back up after getting hit. So there is a good reason to be towards the bottom of the screen because you get more room to avoid, but you can also be towards the top to have more chance of catching your bubbles back up. Very well thought out!
Really well done! Loved the art style, and the level design felt really balanced. One thing I really liked is that the hole with the spikes seems impossible, and you discover on your own the mechanics of being able to use your old corpse as a platform. That was super cool and I loved that aspect. I think the game would have been slightly easier if you needed less time to charge jumps. Still super cool. Awesome job!
Awesome concept! Really impressed with how much you did in one weekend! This looks like it could become a full game. I really wanted to drag and drop the souls to go to the torture rooms, that could be a fun improvement even if it's a bit sadistic. Overall really love the art and the ambience you have. Game play feels really nice too!
PS: Big up pour les 20 crêpes
Really cool concept for a platformer controller! It was actually really fun to use the ragdoll mechanic to fit through small gaps. I also love the fallout style pip-boy, looks super cool. Maybe with some kind of target or score based on how low you can get would make it a really fun platformer/survival game. But I played for like 20 minutes just because it was fun to move around, this really has a lot of potential IMO






