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ouragan84

106
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A member registered Jan 07, 2017 · View creator page →

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Dude pretty sick game! I like the concept, it's honestly a fun twist on breakout.

Thank you! Great advice, I definitely wish I had more time to build an upgrade system and more types of enemies, but ran out of time doing the music and polishing 😅

Awesome Gale! I have gotten all orbs and upgrades and like $20,000. Really like how much progression you were able to build in within the time frame. You've got like 3 types of upgrades, and 3 caves to explore. Buying that first scuba upgrade felt really satisfying tbh. That was really neat! Also agree that once you've found the best ores you kind just have to wait around or end early. Great game though!

Great use of the limitation! I was not expecting it to take this turn, thought it would be a simple tower defense, but you actually managed to write in a pretty deep story with the two endings. I kept trying to see if committing un-aliving would work as a third ending lol, but that'd be pretty gory and triggering I guess. Congrats!

I really like the idea and take on the limitation. I liked the movements, dash mechanic, spawning mechanic. I can tell a lot of thought went into it. I think it could have been better with a clearer explanation of which gizmos go where, and maybe how many I'm missing. I couldn't really figure out where to go at a certain point 😅. Still a fun game overall!

That was super fun! I really like the pixel art you made for this. The game definitely wasn't easy, but I really enjoyed the risk vs reward of speeding up vs carefully navigating, and the fact that you can still pick your oxygen back up after getting hit. So there is a good reason to be towards the bottom of the screen because you get more room to avoid, but you can also be towards the top to have more chance of catching your bubbles back up. Very well thought out!

Really well done! Loved the art style, and the level design felt really balanced. One thing I really liked is that the hole with the spikes seems impossible, and you discover on your own the mechanics of being able to use your old corpse as a platform. That was super cool and I loved that aspect. I think the game would have been slightly easier if you needed less time to charge jumps. Still super cool. Awesome job!

Damn! Very unique take on the one life concept, I got about 320m, the crafting menu really saved me for death for a while. Fun game! I liked the music and the different gameplay elements. It'd be cool to feel like you're moving a bit faster laterally, but overall great experience! 

Sounds great! That could be a really fun game honestly, with a kind of dark humor. Reminds me a bit of the game black and white which I really loved.

Oh damn I wish I would have made it a but further before the perma-death. The art-style is super cool though, definitely reminds me of limbo. You nailed the aambience and very original and unique take on the limitation, really nice!

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Heck yeah!


That was not easy but fun once I understood the mechanics. Very original concept! The probes were fun to use, good advice about mapping out the cave. The art is very clean and works well with the theme, Nice job!

Thank you so much! Definitely could have improved the control a bit, especially close to the tree. Thanks for playing :D

The game is super nice. It felt like a really complete experience. The art, animations, and ambience are all on point. Really well done for a weekend jam! Really incredible

Woah this is really well made! The writing is spot on, and the concept is really original. Love the characters and ambience. Really well done on this game! These poor little fish have feelings too :'(

That was really fun! I think I completed all the parts, I got the key, beat the skull boss, and got the gem. I really liked the encounters, the combat style reminded me a bit of undertale combat. Very creative and fun concept. Well done!

Yoohoo! That was so cool! The puzzles are really well designed. Really smart concept and amazing level design. The sound, music and art are all really well made too! I had a really fun time playing through. Really nice job with this game :D

Awesome concept! Really impressed with how much you did in one weekend! This looks like it could become a full game. I really wanted to drag and drop the souls to go to the torture rooms, that could be a fun improvement even if it's a bit sadistic. Overall really love the art and the ambience you have. Game play feels really nice too!

PS: Big up pour les 20 crêpes

Really cool concept for a platformer controller! It was actually really fun to use the ragdoll mechanic to fit through small gaps. I also love the fallout style pip-boy, looks super cool. Maybe with some kind of target or score based on how low you can get would make it a really fun platformer/survival game. But I played for like 20 minutes just because it was fun to move around, this really has a lot of potential IMO

The art you made is really beautiful! Fun concept and fun game. Got a B- in the end

Really fun adventure! The game is really cute and worked well. I really like the mechanics, since there is some sort of risk/reward of whether you go for the safe bubble or the risky star-fish. Sweet game!

Diabolical in the best way. That's a really creative interpretation of the limitation! Too bad I got like 2, now I guess I'm stuck with that 😕

Holey Moley the level of polish on the game is incredible! The animations on the cards is really awesome, I like the sound effects, music and art a ton. The game is really beautiful, and you really built in a good amount of progression and upgrades it seems.

The main mechanic is super original and fun to use! The art, environments, and music are a really nice touch too! The level was pretty hard for me too, but I still enjoyed dashing around!

That was a really fun! Felt very claustrophobic, probably how cave diving would feel IRL. Think you nailed the atmosphere. I definitely appreciate the crystals which help have some sense of direction too.

Really fun game! Love those extra mini games to escape, that was super fun. The art and level design are really thoughtful and well made too! Very nice job :)

Woah this is really awesome! Feels super polished, and idk how many text options and encounters you added, but it feels really complete. I can see this being an actual game on steam with only a bit more content and progression. Super original concept and very fun game!

Really well made! The progression feels really well paced, I can tell that you did a lot testing. Really fun take on the clicker genre. Love the ambience and the art too! Very nice how it slowly reveals the cave!

The art is really cute! That was a fun game, I think you nailed the platformer controls. Great job!

The game is really well made! Very original concept, and I love the ambience, the shaders and post process. Looks and feels really cool to play. Great job!

Woah the variety of fish you can collect is really impressive! The concept is very original and it feels great to use. Pretty wild you made this in scratch. Awesome game!

Really cool game! the controls felt very nice, especially the dashing felt really sick to use. The art, ambience, and music are all really nice too! Nicely done!

Thanks a lot for playing! Really appreciate the feedback.

If I had more time I would have definitely loved to build some kind of upgrade system and maybe some kind of boss.

Woah thank you so much for recording a full video! That's really invaluable feedback for a solo dev to see how someone picks up your game for the first time.

Thank you this means a lot! Had I play-tested more I could have probably made the controls a bit nicer in close range. Appreciate the feedback. Thanks for playing!

The gameplay feels super clean and I love the minimal aesthetic. Very cozy and relaxing! Thanks for a really cool game

Really nice game! The sprites are well made and the gameplay loop feels fun. Really like music too

Very creative! I like the risk element of balancing speed and precision. Nicely done!

Really fun! The art looks really cool, and I love that you've added a whole progression system! It's a nice constraint that you have to think about how you'll make your way back up (digging straight down was not a good idea 😅)

The game looks and feels great! Could have been really interesting to add a couple more fish types as you get farther for variety. Overall felt very smooth!

Awesome game! It looks great and plays nicely. Thanks for fixing the keyboard controls! The idea is very original. It was really fun how the dog was bouncing around, but it also bounced into the brown areas quite a lot 😅