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(1 edit) (+6)

Hey yokubo, i was wondering for the enemy desires, what if instead of having the lewd sprites, they start off fully clothed and change sprites to one where their clothes are coming off/tearing off when their HP is low? Similar to the menu?

(+5)

I was having the same thought recently! If I can figure out how to make that so, I might add it! I think it would be good to make a poll for that, to see how many people would like to see that change.

(+4)

ya and hopefully it would encourage people to also play the game through without being too strong to kill everything in one shot XD

(3 edits) (+1)

also you might have found this too but just in case if this helps :P (for the changing enemy sprites)

https://forums.rpgmakerweb.com/index.php?threads/enemy-damaged-sprites.116443/

(+2)

On the same link one of the comments had a super interesting idea, to somewhat animate the front view battlers by changing their image. Basically if the enemy attacks, it changes to a attacking stance, and returns back to normal after the attack is executed, posted by quackenbirdt, and the poster made a plugin for that too if you'd be interested!

(+3)

Ha ha, that is true!

Ah, thank you! I will look into it!

That does sound very interesting. I believe it would add a lot more work, so if I will add that, it will probably still take some time. But thank you for the idea!

(+1)

oh don't worry i think the battling system is honestly fine as it is, i just posted in case you would ever want something like that farther in the future, at least it will always be in the comment section to find!