Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Played this for a little bit and I can see some real promise here. But I did have some trouble with the framerate, I'm guessing that's just because its a web build. Also another note, the game starts out really fast paced so it is very difficult to understand what to do in the beginning. I didn't really have time to understand the upgrades and how purchasing them worked. So I would either start the player and enemies out at a lower speed, or decrease the amount of enemies at the beginning to something like 2-3.

Other than that, this game looks very polished well done!

Thanks for playing, yeah probably not amazingly well optimised nor tutorialised. It does pool objects a bit but not great for web. First time using Godot (not my usual engine) but was good to try new tools. Will check your game out  

I think having a little downtime after the bosses would be enough to roll around and see what was dropped, and determine whether or not I want to swap parts. Maybe make the player move back to the start location and interact before the next wave.

I would also like to have a way to see what parts I have so I can compare them to the new parts.

I will be following the development of this game for sure!