The multiplier acts as a combo, so the more trash you pickup it multiplies the amount you can pickup and some other stats.
OverCookedWalrus
Creator of
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hey sorry just saw the comments, I was thinking of removing the blower upgrade entirely because it doesn't seem to make sense to players. Also ill see if I can add a save feature, but it might not be in the next update, been working on the UI, and some other bugs right now, I'll see what I can do about the lag, but it might just also be the fact that its a 3D webgl game with lots of moveable objects. Thanks again
Played this for a little bit and I can see some real promise here. But I did have some trouble with the framerate, I'm guessing that's just because its a web build. Also another note, the game starts out really fast paced so it is very difficult to understand what to do in the beginning. I didn't really have time to understand the upgrades and how purchasing them worked. So I would either start the player and enemies out at a lower speed, or decrease the amount of enemies at the beginning to something like 2-3.
Other than that, this game looks very polished well done!





