The first bullet-hell game I have in the jam and probably the best one (didn't expect a snowball game in a spring jam lol)
It's really clever use of space (snow or grass) as the HP and build something around it. The mechanics are introduced step by step in the 3 loops make the gameplay fun and challenging while fitting the limitation.
- Great difficulty curve with loop-to-loop variations
- Audio feedbacks are polished very well
- Interesting characters & bullet patterns
I'm rating the Gameplay 5/5, but the moves can still be polish even better imo
- Dash : almost forget about this cuz there's no "whole line" attacks, I beat the game without using :p
- Shovel : give moment of invincibility when leaving, or allow for leaving early, otherwise unavoidable hits happen
- Wand : snowy attacks look same to the normal attack, and it's often too late to save energy when you see the ground warnings. Maybe give some vfx / sfx hint so the player get prepared early.
- Not sure if this is intended but you can use E+Q (Wand and then Shovel) to protect your grass in invincible
- This pattern is 100% hit?

Nonetheless impressive work as a first entry, and keep up the good work! ( ^ ⩊ ^ )⸝♡