A multiplayer voxel game for a 3-day jam is really impressive! Had a great time trying to build my snow house by throwing blocks. I even met another player joining the room and thank you for saving me from getting stuck in my blocks > 3 < Not sure how the server works but it's kinda sad that my house was gone when I refreshed the page accidentally...
meooooooooow
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Ahh you got it wrong, the adorable rabbit character is from the Sprout Lands Asset Pack by Cup Nooble, I decided to put it in my scene the moment I found it, glad you like it too~
It's totally fine and don't give up! This is my second game jam and I serve it as a chance to learn the Godot basics like how to use Tilemaps and Animated Sprites. After spending 2 days researching how to do the reflection and sliding effect, I had no time and could only submit a prototype without gameplay, and the lesson here is to plan for a super mini game when the jam period is so short. Nevertheless the experience was still rewarding, and game jam is also a good opportunity to play and learn from others' games~ =w=
While I really like the monochrome art style and dialogues, I feel like this is even harder than Celeste... QAQ
- The dash reset object is too small to grab
- The laser types are introduced too quickly, and players can hardly remember them
- The dash direction is determined by the keyboard direction, but use mouse as the trigger






