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(+1)

Thanks for your review! I appreciate the depth :^)

I wanted to talk about your polish suggestions (all points I agree with btw)

1. The dash remark is a good point. I haven't created an explicit reason to use it but the few people who I "did" see play the game used the dash for attacks that didn't really need it but still got them out of sticky situations!

2. Already done. I can't update the submission but this is the problem I am the most sad  I didn't fix earlier >_> The invincibility makes the game SO much better in the later levels 😔

3. Yep I agree. I was adding sound effects on, like, the last day, so I didn't have time to create something associate with the "rolling snowball" attacks

4. Oh that is a bug!

5. I forgot to push that attack to later in the fight💀. You were "supposed" to have time to prepare for it. It's also too large I am realizing now.

All things I will fix >:)

Again, thanks! I love seeing feedback like this. It makes me regret not getting play-testers before releasing