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(+2)

This is super fun! The ikaruga mechanic is a treat, and I like how you made it work with space harrier, another game I love. Big fan of the visual style and the music, and having an online leaderboard is neat! definitely gonna come back to this one later.

Sometimes it’s hard to parse which bullets are still incoming versus ones that are finished being active and leaving. But overall it still feels pretty forgiving with all the checkpoints and how you can just fly past almost everything.

thanks for the kind words! i agree with you on the bullet parsing. we agonized over communicating bullet distance via color, something a lot of rail shooters don’t even seem to bother with, but it still needs work