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kantanloop

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A member registered Aug 08, 2015 · View creator page →

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Pretty cute platformer! Loving the pixel art, the music, and the general vibe of the game. Felt like a complete and polished experience, great work!

Only note is that I tried playing first with a switch pro controller and I would softlock at the shop and talk options, none of the buttons would highlight after the first menu. Didn’t happen at all on keyboard.

Pretty cute platformer! Loving the pixel art, the music, and the general vibe of the game. Felt like a complete and polished experience, great work!

Only note is that I tried playing first with a switch pro controller and I would softlock at the shop and talk options, none of the buttons would highlight after the first menu. Didn’t happen at all on keyboard.

yowza! thanks for playing!

Great story/writing and music. The pixel art rules, I really love the subtle animations and facial expressions on the characters. Bulk Bogan is so cool. It was a little confusing at first since there are so many materials, but it flowed more once I figured out which materials came from where. Really enjoyed the overall vibe, great work!

cute game! charming art. enjoyed the wide variety of memes and jokes. the ikea maze was pretty tough, but it was worth it for the wholesome ending. it felt like a complete experience, great work!

thanks for playing! and for the glowing review!!

thanks for playing, I appreciate the honest feedback! looking at it now it’s definitely problematic since it’s a difference of mere pixels, and it doesn’t help that the game is such a low resolution already. I should have enlarged the images a bit, or made the differences more obvious.

thanks for playing, and for the kind words! i’m happy it gets the approval of point and click fans!

Karlos

I miss my pig of a wife.

I liked it! Nice memes and references. I’ve played a lot of RPG Maker stuff and I think the pacing here was spot on, and there was way more game than I thought there would be. Loved that Fren was the most powerful party member, just like in the lore. Played all the way to the end and beat Baldio…. what an asshole

[LOOK AT CHAT]

Haha, wild.

I like the dedication to 3DMM visuals and I especially loved the little intro movie you made, even if it went unimplemented.

I couldn’t figure out how to open the inventory. I got the menu to open once by accident but never got it to show up again.

Kudos to the amount of effort put into this, making a whole ass functional (and non-buggy from my experience) turn based combat system in unity in two weeks is crazy work. The pacing is kinda brutal because all the combat encounters I ran into had 5 enemies (and then the guy who puts the mushroom down that heals all the enemies every turn… yowza) but I still enjoyed exploring the cool environments you made. Curious if I missed any party members besides the first guy

anime fren… 😳

Pretty tough SHMUP! I was not able to get my hair back :(

holy shit an alien

Cool looking sokoban game! Hair shaving mechanic is really clever, especially with the interactions with other tiles. Some brain busting, bald-inducing puzzles later on. I like it!

puzzle spoilers

How many levels are there? And is there a hidden level select? I quit at Level 10 after getting stuck here…

… but after thinking about it just now, I figured out what I should’ve done :( No worries if not, but I would love to see the rest of the game if there’s a lot more from where I stopped. Awesome work.

Cool game!! The super jump mechanic is  a lot of fun, there's a surprising amount of depth there and it was enough to inspire me to attempt speedrunning the level trying to figure out how to keep the momentum from it.

I was able to get a time of around 45 seconds without collecting the dancing guys... really rubbing my bald head trying to figure out how to get closer to the dev time.

balls

The pixel art is really charming.  You really nailed the WarioWare vibes, right down to the style of music and the sounds for each minigame.  Every game felt pretty intuitive as well. Personally loved the Grey Leno one the most.  Nice work!

I really like the art direction and the general feel of the office! The designs of the animatronics are great, and the jumpscare art is well done too.  Unfortunately I don't know much about FNAF and I kept getting killed in the tutorial before the guy on the phone could explain to me how to prevent the animatronics from attacking :(  But I can tell a lot of work was put into getting the art and sounds just right, so it was a neat experience even though I didn't get very far

Love the theming and concept of this game.  The core gimmick is solid, the puzzles are great, and the atmosphere is fantastic. Loved the little duck hunt as well, and the duck ending was a nice little surprise.  

Cool little RPG.  Loved the enemy designs, especially in the bar themed level, and the environments look really nice.  The dungeon crawling felt a little wonky/glitchy at times (there was an instance where I was able to move and clip through the environment in the combat scene after the battle ended, and it persisted in the next encounter) but the turn based battles felt very polished.  Digging the vibe overall.  

Dang, a custom engine?! That's really impressive by itself.  Love the surreal story and the art style is fantastic.  Was wondering how the theme would fit in until the very end, and I wasn't disappointed. Nice job!

Short and cute game, I enjoyed the puzzles.  Managed to figure out the letter puzzle on my own, but the desk puzzle maybe needed another hint to let me know the orientation of the desks/numbers.

this is quick and fun game! there's a surprising amount of nuance with the stomp and varying jumps. reminds me of old school flash games :)

shame you weren't able to upload in time for the jam! but hope to see you in the next one

Really cool and well executed experience. You really nailed the unsettling vibe: very simple, but extremely effective, and kept me pretty tense throughout. Nice!

Really digging the cute art direction and theming. I enjoyed the dialogue/writing, but can't help but think that it started to hinder the flow after playing a while: I ended up just clicking through it as fast as possible just to get back to the action.  Had a good time playing nonetheless, nice concept! I played the "uncensored" version  and enjoyed the references, personally :)

This was pretty entertaining, solid concept and well executed! Loved the end card and the music there.  You're doing a great job... a great job!

I like the concept! it's a short and sweet horror game, I felt pretty tense playing it throughout.  Loved seeing my little guy moving around on the other cameras.

Neat concept, I enjoyed flipping through the channels and all the little references around the room. Wasn't sure what to do when I found an anomaly, I think I saw a couple of them (gwyn music was a giveaway for me lol) but I enjoyed the game overall!

Great little puzzle game, loved the use of the TV in all the puzzles.  A cool combination of room escape and block pushing games, really nice work!

Fun and tense shooter! Loved the art style and the general vibe, felt very polished.  The duck button is epic.  Pretty brutal game though, I could only make it to the second round!

I really enjoyed the puzzles, enough to make me play to the end. Felt like a classic escape-the-room style game. Loved the effort put into the TV Guide channel! Also appreciated the specific channel easter eggs :)

Pretty cute and fun little game, the green mushroom explosions looked great.  Was wondering where the duck was but then I saw him :) 

Cool game, but pretty tough! I could only make it to the second stage, feels like the powerups were placed very sparingly throughout the levels. Really enjoyed the visuals and the vibe of playing on an old TV.

This game show aesthetic really appeals to me but I couldn't figure out how to hit anything :( I get that it's color coordinated from the comments, but I couldn't even hit/break what I assumed were stacks of yellow targets on the sides of the field.  I'd love to come back to a post-jam version of this that's more fleshed out, because the visuals are great!

Fun little collection with all the games put together, I liked the Sneaky Gamer game and all the dialogue variations in the Club Cousin game.  Enjoyed knocking all my stuff around in Duck Mode.

This is great, everything from the music to the gameplay felt on-point and polished.  There were more minigames than I expected, and the rewind mechanic was genuinely surprising: don't think I've seen anything like that in other WarioWare-likes.  Nice work!

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Thanks for playing and letting me know, sorry about the bug!!!

Short, fun, silly little game! Loving the art and the colorful environment.  Yeeeeeehaw