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looks like it's compiled in 32-bit? MacOS Catalina only runs 64-bit

Huh... That's weird. As of version 1.3.1, I changed all builds to be 64-bit.

When you say "looks like it's compiled in 32-bit", is that based on some analysis of the actual build files, or looking at the file name, or something else? I don't have a Mac to test on so I can't verify it myself, but I was fairly sure I'd built for 64-bit. I can make a new build to test if you like.

Hi again! Another OSX player found a solution to what we believe may be the same issue. Please could you try the top-voted solution in this thread? https://apple.stackexchange.com/a/181031

It involves using the terminal to change the app to be executable. Not sure why this is not being set by Unity when I build it but here we are.

I'm fairly certain the game was built for 64-bit OSX too, since 32-bit is deprecated in Unity nowadays.

Please let me know whether or not that works. Thanks, and sorry!