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(1 edit)

A cute little platformer, but seems to be a tat inconsistent with the movement control. If I understand the system correctly, you're getting faster the longer you press WASD. But sometimes my momentum gets killed or I get launched backwards and can't stop moving that way.

Any issues I had with the graphics (for example recognizing which surfaces I can collide with) are solved by just playing the game a couple more seconds.

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I would love to see this improved bc I love platformers โ™ฅ

(1 edit)

there's a momentum system where you can build up speed similar to super mario world.  Animation shows speed and top speed is the full run motion.  If time wasn't a restriction, unique background tiles would have aided collision recognition instead of simply shifting the saturation.  I tried to make sure there wasn't anything critical when it looked the most confusing to cross a background tile.

not sure how you're getting your movement locked, even momentum from damage is a single impulse without removing the player's ability to adjust.  worst part about these comments is hearing bugs you have no idea how to recreate and fix

Thanks for playing!

Thank you for your reply!

Maybe a little clarification on the backwards launch:
I jumped/ran into a wall and I am PRETTY sure I pressed "left" after. So maybe the game didn't like me having 2 inputs right after/at the same time. I tried to recreate that issue but it did not pop up again.