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If everything works out, it will be a full game ! The format will change but I have fun plans :D

I'm working on the keyboard controls tomorrow, with a bit of luck i'll have a nice patch to celebrate the end of tha ratings !

I'm also surprised how well the game runs even on WebGL. In endgame there's up to 1000 zombies at once, with up to 100 spawning per second. The whole day spent optimizing everything did wonders :D

Thanks a lot for the kind words :) Hope you will like what comes next :)

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I'll be sure to look out for the full game! Can I ask how you optimized it so well? Did you use pooling for the enemies? Or was it just a process of lots of small refactoring that added up while testing? Any tips would be amazing :)

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I talk about it a bit in my devlog if you want ! Check Days 8-9 if you don't wanna read everything :)

Great i'll have a read, thank you!