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Arf :/ Understandable

My friend, I did it for you! Enjoy! And thank you!

Thank mate, i could finally play !
I like the visuals and ambiance.
Though i'm a little confused on the gameplay, does the event at the end of a cycle depend on your actions during the day ?
Also, I don't really understand how the different stats affect the game (medical supplies seems pretty hard to stockpile and i've been at 0 for a while and nothing happens ?)
But i like that depending on your actions there are building that are created, and they help your overall economy.
Another thing that i am a bit confused about is the signal power and main and secondary objectives ? What do they do ?

In conclusion, i like it (spent about 20-30min on it) even though the game mechanics could get a better explanation ! ^^

Thanks a lot, really appreciate you taking the time 🙏

Quick clarifications:

– Signal affects how many missions you receive → higher signal = more options to cover different needs

– Morale & Trust influence cycle outcomes → how bad (or manageable) end-of-cycle events are

– there are also random events, and even escalation like conflict/war if defense is weak and civilian pressure is high

Still balancing and explaining these systems better — totally fair point 👍

If I push this further toward a full release, I’ll share updates here: https://x.com/ionhaven2073