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In terms of mechanics and aesthetics, it's really well put together. I really liked that the uppercase letters would slow down the text, really clever approach for giving tension in text. UI overall was really nice, would definitely love seeing how you did some parts as a Godot game dev myself. Only part that I found disappointing is that the art is basically all an asset pack, which is understandable in 3 days but the game didn't really mention it at all.

yeah i put it in the desc, the credits (which i didnt get time to put in game) is just in the page desc, it leads to the main page of the 3d asset artist which behind all the packs used, theyre very nice and less of a hassle to work with