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(+7)

The portrait system will show weight gain & I've split it into two components: the face itself & the shoulder area, which will change size at different rates depending on the gain pattern.

To help make the portraits more diverse, I've also added more hairstyles, hair colours, eye colours and skin tones. Eye shape is linked to personality, and many of the facial features will also appear in the portrait. Finally, I've added two new customisation slots: eyewear and piercings. You can visit new locations in town to change these & they'll also be linked to personality. For example, a Rebel will be more likely to have piercings, whilst a Bookish girl will be more likely to have eyewear.

(3 edits)

Ingame Styling and Customization will be fun!

When piercings and glasses are customizeable ingame i assume the hairdresser will accepting everyone too? not only the player character?

- Is cooking in the home update?
- is a more interactive clothing system in the home update?
- How many hours does your day have to add all those features/content/options? 

best regards

(+2)

You'll be able to visit the hairdresser with a girl on a date to change their hairstyle & colour. I've also added a hair & beauty player skill & job category, and although it's not implemented yet, I plan to make it possible for you to do this yourself if you have the right skill level.

Cooking will be in the next update, albeit in quite a basic form (triggered via home upgrades) that will likely be expanded upon in future. Similar to hair & beauty, there is a cooking skill connected to the new jobs system that will improve what you create with this.

More interactive clothing won't be in the next update, unfortunately. That might have to wait until the personality update!

Will this be for custom girls too? Depending on their eye shape.

(+12)

It'll all apply to custom girls too, including personalities linked to eye shape. For example, the flirtatious personality will have my attempt at a 'come hither' eye shape, whilst a shy girl will look more wide-eyed.

The portrait appears on the custom girl edit screen, so you can see how your choices look as you make them:



Unexpected but welcome news. Looking forward to burying jawlines into fat.

Since the player character can gain weight too will there be pictures for men too?

If one doesn't like the artstyle/going for purely text will there be an option to disable pictures? 

(+5)

I very much want to add pictures for men too, but my current plan is to add them at the same time as dateable male NPCs. Good idea with the option to disable them, I'll include that as a new game setting.

I'm strongly considering expanding the system to show the full bodies of girls in the update after next (the sex update). It would show their gain pattern, size (for every weight stage), belly shape, cellulite & stretch marks, all completely naked (creating a range of different clothes that would fit all these body shapes would be too much work, at least initially). I'm thinking that perhaps you could see this image as part of the new sex scenes, then once viewed, it would appear in a gallery for before/after comparisons available via the girl's contact in your phone.

(4 edits)

these are all Marvelous Plans!

pointing out one thing here:
If you disable graphics the "data" should not be hidden completely but replaced by words or colored dots (!?)

So far the graphics seem to look cute and the pixel style leaves room for interpretation so i would not disable them most of the time 👩🏻

(+1)

Sure, I can have the pictures replaced by words or similar on the contact lists. :)

Cool
idea: maybe options: graphics / symbols(colorde dots) / words only

Did you get a artist for that? It seems like a lot of combinations to work

(1 edit)

I didn't, so I can't make any promises when it comes to the quality! Each of the features consists of a pixel grid (two in the case of hairstyles for front and back), which the game pulls for the girl in question, colourises and then stacks together to create the image on demand. In total, I have ~100 of these pixel grids that (when you factor in the colour options) can create billions of unique portrait combinations.