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(+2)

Solid! Very solid submission! Pretty hard tho, especially when my brain's panicking at the double mapping of enemy attack -> my attack -> buttons, but I'm quite sure that's a skill issue on my end x)

Only thing that bothered me was that I had to keep the enemy on the screen to know what they're gonna send, and yet sometimes they run away out of border/the wall so I can't follow them.

(+2)

Your comment on enemies leaving the boundary was for sure a big oversight on my end. The enemy should select positions to walk to based on the center of the screen rather than a circle around the player. Definitely will implement such a fix post jam.

Thanks for playing!