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slrp

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A member registered May 29, 2024 · View creator page →

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Absolutely beautiful game, really well done! Was so locked in from start to finish, thanks for sharing this!

Really cool game! I want to praise how clearly communicated the concept and the tutorials are, it was very clear to me what I was meant to do and what I could do with my character.

Art and aesthetics wise, i think this was by far my favourite in the whole jam! The 3D graphics especially made me so nostalgic

Really amazing and cute art style and I really enjoyed the gameplay! Fit the theme really well :)

Very creative game, well done! Had a lot of content and a lot of charm and little sweet moments. Really great, this is a 5 star for me :)

Thanks for playing! Yeah i wish i had more time to balance. If you have all the upgrades he's crazy easy, but if you're missing one or two he's a little too hard. There's a middle ground to be found for sure, but for the purpose of a jam i'd rather it be guaranteed beatable i guess so i let it be a bit easier :)

And fair point on the music, maybe i'd let the music play right from the start or have some ambient computer noise or something. Good feedback ty!

My favourite art and aesthetic of any game jam submitted, excellent work! Definitely warrants a full release

Wow wow wow, beautiful game and really unique concept! This could genuinely be developed into a full real game, there's so much here.

Wow, really good job! It must've taken a lot of work to get all these minigames together, really well done. I was locked it because i wanted to see them all :)

You clearly put a lot of love into this game, well done!! Very beautiful and memorable

Thanks for playing! I really appreciate it. Unfortunately didn't have time for the sword upgrades at the shop, only upgrades possible are the level up upgrades but this is something i'll for sure add in the post jam patch.

And i somewhat agree on the claustrophobic screen. I think shrinking things down a little and upping the enemy count would add a lot to the game for sure, thanks for the suggestion!

Really really creative concept! The hours of the day being the resource/mana system for the cards is so insanely genius. Well done dude, this is a brilliant concept that could go places

Thank you! I really appreciate the kind words. Couldn't have done it without the great artists and musicians also involved (my weak point for sure haha)
I appreciate the sentiment that the effort felt well placed, definitely was on a time crunch so had to descope quite a bit of the original concept but i'm glad what's left has resonated with people :) Good point on the running not being the default, don't see any purpose of walking vs. running in hindsight so will address it in a post jam patch

As for your ⚠️Spoilers⚠️
Had a few thoughts on how to handle death on the final boss. Felt weird to teleport back to the main hub after the reveal and transition. So I ended up just implementing a little alternate cutscene that plays and revives the character so you can't _really_ lose the encounter. Had some testers say they thought they were meant to die in the final encounter so i think that cutscene served its purpose!

Very very well made game! Shooting the guns are really fun. If it was a bit more high octane and fast, and enemies a bit more dangerous i think i would really love it

I got stuck when a window with a timer popped up and nothing would happen, but i love this game! a timed puzzle about navigating directories and folders is a really really cool concept! Expanding on that concept you could make such a cool game that could be released as a sort of clicker game

i clicked play but couldn't figure out what to do walking around the room, could you include a tutorial if possible?

Really great game! The art is very beautiful and cohesive, well done! My only downside is that the gameplay felt a little slow. Thanks for sharing, the skeleton is here for a very complete game

ahh I meant to fix the looping music issue, oh well can do it in the post jam patch. Thanks for playing!

Just found at various points my character would get stuck and be unable to move, in the first room and also in the shooting section

Wow, idk how i havent played a game like that before. Tetris but you have to make words is such a great concept, think you found something super cool here!

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LOL i ltierally read that W will make me fall forever, i pressed it and got exactly what i expected. idk why but that just made me laugh out loud genuinely.

Really cute art style Would love to see it developed into a full platformer

I like it! A lot of room to explore mechanically with the freeze in the air stuff.

Very sweet little game, thanks for sharing! Genuinely gave me a motivation boost for a project im working on

I actually adore the aesthetic, i love the simple drawings. It's very charming. The game mechanics were not that clear, I'm hoping the dev or someone else can leave a comment with a guide on what to do because i'd really love to finish this!

Very clever! Reminds of of those box pushing sokobon games I used to play as a kid. I like the idea of having to pull these tools to solve puzzles, and i like that you need to be facing the right direction of the tool to move it. i think you could make a really fun little game with a lot of different puzzles with this concept, well done!

A cool mechanic you could add is maybe some sort of alchemy or crafting, dragging different tools or objects into each other could create new items with different functions

Really great jam submission! My game used a desktop background as well and have to say yours is really nice and looks very well put together and authentic. I love the idea of typing out these tasks you actually had to do to design this game too. The whole game was realllly smooth and i didn't encounter a single bug or issue. Really really amazing, good job!

Could do with a quick in-game tutorial. I found the UI a little confusing and difficult to grapple with, but despite that I really enjoyed the game. I loved the day transitions outside the window, really cool. Very happy to play it again if you do patch it after the jam is over :)

This game instantly made me smile, I love the voice acting, art and theming of the game. The gun felt very satisfying to use. If you can add more power ups, different characters to play as, more level types etc. this would be a really complete game. I'm really excited to play this again if you ever do a post-jam patch :)

I had a really good laugh controlling my little fish in this. I actually kinda like that the textures are bugged, it gives it some extra character I think. The controls and camera actually felt really nice once I got the hang of it. Great work!

seems like the project is restricted :(

Really great submission, thanks for your work! Movement felt really nice and all the sprites and music was great. I think maybe you played the shooting sound on the same audio player as the music resulting in the music cutting out when you shoot. But otherwise really solid! Could be a really fun scrolling contra type of game with cool bosses if you kept working on it :)

Wow! Seriously impressive, the movement is very very smooth. And the animations make the game feel super polished. You have the skeleton of something really cool here, i'd be excited to see more work done on it!

really really unique concept, and congrats on getting it to this very playable state despite your teammate dropping out and being so busy. this game really was satisfying to play, if you had an endless mode it would be such a nice little clicker game to turn your brain off to

very very beautiful game, well done! the craft in the game is extraordinary.  my only wish is it had a little bit more of a narrative to follow, something like journey or abzu maybe

really cool little game, music went hard and really suited the gameplay. i liked the weight of the character. only critique is that the character only shoots the way he's facing and it always resets to right when not moving. was fun to play and was fun to watch play according to my girlfriend, good job!

probably the most polished game i've seen in the jam so far, well done! Really nice music and the controls are veryy smooth

Really nice vibe, a little jank but there's a fun and unique game in there 100%. The music and art especially are awesome

It's a real shame it's not playable, I love card based games. Could you tell me what the game was about?

It's a real shame your concept couldn't be made into a real game, it looks really amazing and you're a talented artist!

Very clear how to play, I really liked the style! Collisions are the main point of improvement i would suggest