Hi there,
i am currently working on a project about permacomputing and the role retro games and demakes could take in solving issues such as e-waste, planned obsolesence, use of hardware and software.
This post and the short survey were created without the use of any AI so please mind any misspellings.
I used to play a lot of games in the early 2000s and still play if i find the time to do so. Some months ago, i was able to turn the question of why more and more graphics and cpu power is needed for running current games while there is a stagnation in audiovisual quality and support timelines end into a research project. Yes, the answer might be obvious - because of the economy, the better faster stronger credo, the need for something new. But how can this cycle be changed, how can players obtain more rights, how can perfectly working hardware be used for a longer period of time, and the most important question: what can be learned from the thriving retro scene and demakes for creating a more sustainable gaming and IT sector?
It would be great if i could have 3-4 minutes of your time for this survey:
https://www.research.net/r/demakes
Thank you very much!
Kind regards,
Thomas
