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How well thought out was the design of all characters involved? 
If someone new saw this, i dont think it would make any sense, i only like it because i know the story idea.

How much fun was the Boss Fight to play? 
More fun to just watch its animations as it were doing its thing, but also could not linger to long or you would fail, so was okay.

Rate the Technical Complexity & Execution. 
pretty simple gameplay, 

Did the game include 2 distinct game genres and how well did they mash together? 
Yes, platformer with a boss that persist, and match 3. Though not sure what i were doing .. rather why i were matching 3. Other then it progressed the game.

Was the game well polished? 
Music, as always super good. Animations also crisp as ever. 

Sidenote:
Real happy to see there is actually some gameplay in your game this time :D though was a little hard figuring out how to get to the next stage, wasent abundantly clear what you were suppose to do.

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Hey CrudeForge! Thank you for the detailed feedback! Really appreciate it man! Helps me respond in kind hehe

1. Design: XD hehe glad you think so! I wanted to communicate "here is cute creature. Ate more than it should. Now monster. You disentangle it. Win". I believe you knowing the "hidden stuff" behind is a nice "lore bonus" maybe?

2. Fun boss play: glad the animations were nice!

3. Technical complexity: true, true

4. genre-mashing: Wanted to communicate the "disentanglement" of the yarn, by climbing up to it when it dropped its tentacles, and then "by matching", to sort of feel like tidying loose ends. I now see that extra steps were needed for this to be clearly communicated (just as I am typing my response hehe). Thank you!

5. Polish: Nice! Happy it reads like that! You probably noticed I didn't get time to revisit the sprites as you had suggested in the comments... :|

Sidenote: Thanks man for the constant support, advice and ideas! Glad there was a bit more game this time around. And yes, it seems I have a habit of leaving things a bit unfinished. Could have communicated the "yarn-staircase" drop as an invitation to approach more clearly for sure XD