Good concept, I like the management but its very hard to get all the material, I played for so long but eventually I kept losing too many workers to the point where it was too slow. Cool game though probs just a skill issue.
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Thank you for giving the game a go.
I wish I had more time to work on the balancing so that the beginning had more of an on ramp before things get punishing.
One of the ideas I had but could not implement in time was having the game set up 1 week before the disease so that players could get their bearings and so that the initial wall of text could be broken up.