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FlynnyMcDinny

13
Posts
3
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A member registered Oct 31, 2020 · View creator page →

Creator of

Recent community posts

That would be good to split it up, but the management was really fun, overall really good job.

Good concept, I like the management but its very hard to get all the material, I played for so long but eventually I kept losing too many workers to the point where it was too slow. Cool game though probs just a skill issue.

Cool game but don't just spam jams

Pretty fun game, only thing is i found it really hard because the enemies could go through the walls so they could shoot me but I couldnt shoot them.

Solid game, fun to play, I like the kickback of the gun it feels good, just needs some sounds. 

Solid game, fun to play, I like the kickback of the gun it feels good, just needs some sounds. 

Cool concept, i dont know if it was just me but the audio was really loud and the death scream hurt my ears lol. 

Cool concept, I like the rolling for stats, and the game is fun.

Very hard game, you can get used to the colour coded and use your peripheral vision but it's hard to get into that rythm of platforming and pressing the arrow keys. Very creative idea.

Very hard game, you can get used to the colour coded and use your peripheral vision but it's hard to get into that rythm of platforming and pressing the arrow keys. Very creative idea.

Very fun game, the loop is fun and the gameplay is pretty simple. A tutorial would be helpful but you can figure it out pretty quickly. Very good game.

Sorry about the map readability, I was thinking about adding an emissive texture or something to the ingredients but I was under a bit of crunch. Best advice I can give is just go down each path, learn the map, and then once you know where they are you can do a run to get all of them, basically plan where your gonna go and what oath youre gonna take, but I do agree map readability could've been better.

Im gonna cry