I liked the visuals for the most part, I did have hard time spotting the spike sometimes, as they were grey on grey, could have done with having something to make them stick out more visually. Would be good if the obstacles were always able to be avoided, but the shield is a good workaround. Felt quite difficult but pretty complete, maybe if it was slightly slowed down? Celeste has some great accessbility options for it's touch platforming where you can slow down the game a bit to make it easier for people with worse reaction times or coordination issues.
Viewing post in BubblePack: FunDrive jam comments
Thanks for the feedback! Yeah, I 100% could've worked on the visuals a bit to create more contrast between them and the background. And yeah, I would've liked if the obstacles were always avoidable, but tbh I couldn't figure out a way to 😭that's why I made the shield so that the game was actually playable. And that game speed feature sounds like a cool idea, that 100% could've been a nice thing to add.