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A member registered Jan 16, 2024 · View creator page →

Creator of

Recent community posts

I'm the team mate btw 🙋‍♂️

Thanks for the feedback :) Yeah I probably could've made the shield more lenient.

Yo bro this is sick. I love how polished the menu feels, it's super clean. The movement reminds me a lot of the old flash game G-Switch. This game is pretty cool.

Oh sick

YO BRO THIS IS SO COOL. I love Dark Souls so its so cool to see a clone of it. Everything about this is super cool, with a bit more polishing I reckon this game could turn out amazing.

This is cool and innovative for a Flappy Bird clone. I really liked the changing gap tightness and the moving pipes. The sounds effects and music were nice, and I liked how the music cut off when you died. The levels and power-ups were a super cool added feature. This game really impressed me.

I really liked the sound effect choice for this. They 100% could've been complimented well with some nice music. I really liked the visuals as well. I do wish the flap felt a little bit stronger, but it was cool having something different. Good game!

I really liked the polish and game feel this has. The sound effects, the screenshake, the sinking animation, they all felt amazing. I reckon some music could've made this even better. Super good game!

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YOOO the game feel in this is amazing, the hits feel impactful. And I really like the sound effects. Some music could really elevate this experience. Also I loved the sword animation. Overall, great game.

I love how in depth the options screen is.

YO I love this. The player character is so cute, AND THE LASER ANIMATION IS INSANE, I kept almost dying cuz I was paying too much attention to it 😂I would love to see this with some nice sound effects and music, it would really elevate the experience. My only gripe with this is that the player feels WAY too floaty. Aside from that, amazing game, good job.

THIS IS SOO GOOD. I love that you made 2 games in 1. And both have INSANE game feel. I loved the little animation when you gained a point in Flap Up. And you somehow made it feel good to die 😂😂The art style is amazing as well, my only issue is that the pipes look out a place. The sounds effects were perfect and could've been well complimented with some nice music. I also wish in Boost Pp the character didnt feel so heavy. Overall, amazing games, you've got crazy skill with game feel.

I love this. The art style is so good and unique. The music and sound effect choices are great as well. And I feel like you perfectly captured the feel of Flappy Bird (gameplay wise).  I cant think of any feedback without it fundamentally changing the game, so this is great!

This game is cool :D Its cool that you also recreated Jetpack Joyride like me. I loved the assets and having 2 different scoring systems (the distance and coins). I reckon with some sound effects, a background, and a bit more game feel this could turn out amazing. Overall really good for your first game using Godot.

This game is so cute! I love the level design, theres something about it thats super satisfying. I reckon if you added some music and sounds this game would feel amazing. I really liked that running increased the jump height, that was fun. I do wish the jump was a little bit more floaty though. Great game overall :D

Thanks for the feedback! Yeah, I 100% could've worked on the visuals a bit to create more contrast between them and the background. And yeah, I would've liked if the obstacles were always avoidable, but tbh I couldn't figure out a way to 😭that's why I made the shield so that the game was actually playable. And that game speed feature sounds like a cool idea, that 100% could've been a nice thing to add.

Thank you for the feedback. Yeah the game could 100% use more polish. Tbh i didnt really manage my time well, so its definitely something i should work on in the future.

Im happy you liked the music :D i love waterflame and especially his songs from Geometry dash

that's weird the shield wasn't working for you. Maybe try looking at the bottom right corner of the screen (if you weren't already) cuz its shows the time you have left for it.

I'm glad you enjoyed my game :D You are right, I probably should've chosen better colours for somethings. Maybe (if I bother to) I'll make an update in the future where I'll make it a bit easier to differentiate between different game elements.

Hiii! I'm happy you enjoyed the game! And thank you for the feedback. I agree the falling feels weirdly fast, but I found whenever I made it slower I couldn't dodge the obstacles as well. I probs could've fixed it by adding an ability to increase your weight or smth now that I think about it.

Thanks man!

🗣️🔥

oo okay thank you

Thank you thank you XD

Reverie community · Created a new topic Feedback

Hellooo, I'm starting this thread if anyone would like to tell me what aspects they did or didn't like about the game so I can learn for future projects!