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(+1)

Thanks. Very helpful. 

How would I go on about tilting the  sprite depending on the floor?

I have made some attempts in my experimental prototype game. In the end couldn't quite figure out and gave up.

And please do the tut with jump as well.

Hey! Glad to know it helped.

For tilting, I think you could grab the collision normal angle and rotate. But I’m not sure…could you make a request on the community page?