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Thanks for playing! 

I was looking forward to you playing my game, I especially expected you to like the office part :)

You kinda pointing out the stuff I totally agree on and is something I will fix for the post jam release. I implemented the police timer in the last hour of the jam, and didnt have time to tune it to a reasonable level. I just had to push something out that was kinda playable, and this is what I managed. I've already started working on some of the major bugfixes. For instance the animations sometimes clogs up in a strange way, and I dont like that at all. There is also some resetting issues in the jam version that breaks the game, Ive taken those out today.

The left/right system I was unsure of during the development as well. And I never had anyone playtest it so I didnt think it was that bad. I should have added an option to swap them I guess. Or just have them the other way around. At least I needed a differentiation of open closing a container and taking the stuff inside. Thinking of it, yeah the other way around makes more sense.. lol

Thank you for playing, I will now go watch your playthrough!

Yeah other way around (right to open, left to pick up) would have made much more sense… but also is there even a reason to close containers?