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(+1)

Love the art! I think the game could really benefit from a more aggressive enemy type, like the UFO in the original Asteroids, as I found it too easy. Also, the shield powerup is a bit overpowered, as there's basically no limit on its usage if you're aggressive enough with it.  

(+1)

Yeah, I didn't really balance the powerups properly, and specially later in the game you don't even need to be agressive, there's so many enemies spawning that you can permanently keep the shield powerup without consequences. I didn't put the ufo as I didn't feel like it felt right for the "melee" playstyle, but another enemy was 100% necessary. Thank you for the feedback!