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This was AWESOME!!!! I really enjoyed examining both dimensions and trying to figure out how to advance, and I think a game like this that was on a larger scale (perhaps more exploration and platforming puzzles, and less trial-and-error) would be a lot of fun to play. Something about using the dimension-switching and clipping momentum was addicting-- I even found myself just using the clipping mechanic one segment over and over again, even though I knew it wasn't the right way, just to test out the mechanic to see how high I could go. Not to mention the art / style, which I thought was a VERY nice inclusion. I like the little character. Overall one of my favorites so far in the competition.

I am glad you liked it so much!