I can't get the battery to fill. It's stuck on 50 no matter how much I drag it through lightning. Also, it would be nice to be able to talk to the guy and repeat dialogue so you don't have to restart the game if you miss something. The controls are not intuitive.
Thank you for the feedback! It means a lot! And interesting... I haven't encountered that bug before, but I will see if I can do something to fix it.
Would it be nicer to just have a button in the pause menu that reviews controls instead of redoing the dialogue?
I've had a couple people say the controls are not intuitive, so if I work on this more, I definitely want to address this. Is it the scrolling itself that feels unintuitive or is it how it fits into the rest of the controls? Like point and click for movement, having to select droplets with E, or moving objects with space?
The controls make me feel like I'm having an aneurism, why overcomplicate things?
WASD instead of right click for movement
Clicking instead of scrolling to break particles (why the hell did you think that would be good lmao)
Spacebar is fine for moving the battery... but maybe make it sticky to you so you don't have to keep clicking it.
Couldn't figure out how to charge it either so dropped the game at this point
haha I got a little too caught up in trying to make things novel that I definitely overcomplicated things. I think WASD would probably be a good idea with this format.
And yeah, I'll probably come up with some other control scheme to break the particles. I chose the scrolling because of the theme of the game jam, but I suppose I tunneled on that too hard.
Making it sticky is a great idea! Thank you for that!
Sorry you couldn't figure it out. I'll try and make it more intuitive for sure. Thank you for the feedback!