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Can you set the Allocation points to ba a variable?

Hey Jimmy, how are you bro?

No, this system only allows manipulation of the standard RPG Maker attribute fields.

It's possible to extend its functionality to read variables and add points, but only in a future version.

What are you thinking about? Maybe I can help.

(3 edits)

Well I'm making a souls like and killin am enemy grants "souls" which is saved to a variable. Upon death you can drop your souls and recover them. Would be ideal if then I could use those souls to up attributes at a bon fire.

I don't want to manipulate any other stats than the standard attributes just want the points you spend to be able to be saved to a variable.

Thanks for the reply, hope you're  doing well.

(1 edit)

I'm great, bro!

I thought your idea was really good, and your request couldn't be simpler.

I just needed to include a parameter to select a variable and point the rest of the old variable's code (lvlPoints) to the variable of your choice.

I added a file to the plugin's file list called Kadajah_LvlPoints(variable).zip; this file already has the version adjusted to use the variable as you mentioned.

In other words, this version of the JS file is ready to be used as you suggested.

Thanks for your comment,

Thank you so much! I purchased the plug in I'll give it a go in a little bit!

I hope you like it! If you have any questions or problems, just let me know.

Thank you for your support!

Works great thanks so much! Haven't run into any issues yet.