Thanks for checking it out! I guess I have to do a lot more testing on the web version of a game. I agree with having a slower game, I don't know why but I feel as though with GameJam games it is more difficult to keep the attention of players with and I wanted to give the players as much of an overview as possible in a small time. As for the models breaking, the web version might just be wacky? I didn't have any time to give the final version a test before the time was up so everything kinda just barely works, let alone being polished. Thanks for the feedback!