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Really cool game! 5 starts on creativity! Game crashed during the first battle inside the building though, and the web version had an issue with the cursor getting unlocked after trying to use the inventory to assemble your team. Also, the unrounded float values for the part conditions are hard to read. Its a bit overwhelming and I think the game would benefit a lot from a slower, simpler start which ramps up with progression and learning. So like, 1v1s and only access to a limited variety of parts and part types, and slowly introduce more and more, yk? Also, the player and all the npcs show up as blank black models with cylinder catamari heads, with the only exception being the flat earthers for some reason lol. But the game was really neat, great work! The system for assembling parts is really cool

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Thanks for checking it out! I guess I have to do a lot more testing on the web version of a game. I agree with having a slower game, I don't know why but I feel as though with GameJam games it is more difficult to keep the attention of players with and I wanted to give the players as much of an overview as possible in a small time. As for the models breaking, the web version might just be wacky? I didn't have any time to give the final version a test before the time was up so everything kinda just barely works, let alone being polished. Thanks for the feedback! 

np, its really impressive!