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Comments below clip:

Played Hermit Night + Hermit Night 2.

Pros: the atmosphere creates and immersive experience. Although none of the usual attempts to startle players was fielded, the game nevertheless oozed something dreary and something about to happen. 

Cons: the darkness. Not everyone plays or watches these games and videos at night. Youtube also compresses the 1080p videos making it blockier and [in some cases] darker. Walking long distances: the average viewer has the attention span of a fruit fly, resulting in clicking away, lower algorithms, less viewers, etc.

The cons are in the youtube and viewer area [not yours], but perhaps it is something to keep in mind.

I didn’t run into any bugs, hiccups or other snags, so kudos to all involved in making this awesome game!

Thank you for the detailed feedback! When creating the game, my intention was to avoid scaring the player with something every few seconds. I wanted and managed to make the build-up to the jump scare as long as possible, so that the scare itself would be more emotionally impactful.

Now, about the game’s cons you said.. I understand, and I’ll try to do better next time. Thanks to your detailed section on the downsides, I’ll try to avoid them next time. Thank you!

(+1)

Like with everything else in life, trough falling and getting back up again, we [still] make progress. You are the developer and I'm a gamer. My hope is that positive feedback [regardless whether pro or con] helps you in understanding a player's perspective, but, in the end, it is completely up to you to implement it or not :o]