Hi Ubarefeet,
I really like your games and am enjoying the content variety in tfa.
It's nice being able to explore the world and have different interactions with unique characters based on previous choices.
That being said, I think I found a few bugs and I'm not sure where else to post them.
I have some suggestions and questions as well.
Bugs:
- Alpha Jump deals close to no damage with positive alpha score, with -50 alpha score on the other hand it deals between 200-300 with a level 8 Dusty
(I actually like having decent AoE damage with Purr and great single target damage with alpha jump, but based on the alpha jump description it's not intended)
- The first Monus Spell "Mutual Pain" says that it deals 5% of the users max HP + 3x Monus-Score in damage, but for me it only deals 3 damage with Monus at 1
(5% of max HP doesn't seem to work properly)
- The scene for visiting sandy lands for the first time doesn't trigger properly every time
(the people are there for a short time but then it kinda gets skipped without starting the dialog, not sure why)
- giving money to the beggar infront of the city doesn't decrease your money
(I like it this way, since it's very easy to have good relationships with them, but it's obviously a bug)
- The strange amulet from chapter one vanishes if you go to chapter 2 without Dusty having a stigma
(Don't know if that's intentional since there seems to be no other use for the amulet or a second opportunity to get a stigma after winning the fight)
- Parasite infection seems to just go away for Dusty after moving to chapter 2
(Not sure if intentional since you can buy medicine at the start of chapter 2 and I haven't seen anything causing the conditin in chapter 2 itself yet)
- The Tower in the Sandy Lands does nothing and just passes the time
- In the factory stairs there's a blue soul key area which connects one way to a different area in the undercity, possibly behind a locked door and locking you in
(Was the case in the last version, didn't try it again in this version)
Suggestions:
- It would be nice for Lola to keep her equipment from the prologue in chapter 2 since it's rather difficult to reequip her without spending money or soulkeys
(Lola has very low defense so she needs the equipment a lot and it's very difficult to prepare for the lowhall battle in time at the moment)
- Add a way to sell herbs in bulk at the alchemy store in town
(If you farmed a lot of herbs in the Prologue to sell, it gets rather tedious to sell them step by step)
- Add a way for Lola to earn money inside the city
(Right now you need to take Dusty into the city to earn money reliably which is troublesome without a pass)
- make it easier to recover after fights
(
Right now you have to be very careful to take fights at the start of chapter 2 since some quest fights like saving lowhall are only available for 1 or 2 days.
At the moment it feels like you lose something with every unneeded fight you take because recovering from the damage takes time and/or money.
I haven't found any easy enemies to reliably fight against without being at least half HP even though Jeanette was rather easy for my Dusty.
Still have to try the Monos Spells for healing though, maybe that's what makes a difference.
)
- Some interaction when you leave while still having the witch's panties?
(She tells you to pick them up and bring them to her, but then you can just leave the prologue without bringing them back :D)
Questions:
- Is the Pendant for passing the grate in the undercity already in the game? I haven't been able to find it so far
- Is there any point in game in asking Tenet questions? I've only gotten generic answers for the things I tried so far and didn't notice a difference in game
- Is there a better way to give bug reports?
Let me know if you need more information on any of the bugs.
I'm looking forward to the next update already.
Kind regards