Hey, no bother at all — great suggestion!
I've added Streamable HTTP/SSE transport support for all three servers (Unreal, Godot, and Unity). This will let you start the server with an `--http` flag and connect your MCP client to something like `http://127.0.0.1:8000/mcp` — much better for remote workflows.
This will be included in the next release for each server. Thanks for the feedback!