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Hey, no bother at all — great suggestion!

I've added Streamable HTTP/SSE transport support for all three servers (Unreal, Godot, and Unity). This will let you start the server with an `--http` flag and connect your MCP client to something like `http://127.0.0.1:8000/mcp` — much better for remote workflows.

This will be included in the next release for each server. Thanks for the feedback!

As quick as always! Thank you for all your hard work!