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(1 edit)

WOW the stacked levels are really awesome and mind-bending!! very well designed with some super satisfying platforming and enemy patterns!

But perhaps counter-balanced too heavily with frustrating impossible-to-reach ledges, deadends, forced backtracking from punishing progress loss if the slime monster gets you!

I'm theorycrafting the difference between losing your energy orb and having to go back VS resetting at the checkpoint right before the energy orb

super polished and satisfying movement mechanics, everything felt great to play! i love the character sprite and animation. And the twist after level 1 was a real surprise twist!

has a really great arcade feel with the style and sound design! it definitely could have also been enhanced with some cool background music!

Hey that's a great idea! Instead of being collectables you can lose, if they were checkpoints instead it would be way less frustrating. Glad you enjoyed the movement and everything. You're right, it definitely needs background music. Thanks for playing!