Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really unique concept and well executed for this 2 day jam! I love how free the placement is and I like the dragging weapons onto people. The vibes are fantastic and the gameplay is engaging.

Something this game lacks is difficulty. I haven't bought something in like 5+ waves and haven't lost a single health tick on any of my townspeople let alone my house. I got thousands in the bank with nothing to spend it on because there is very little ramp up of difficulty or ramp up of things to buy. I also wish I had some numbers to go off of for which weapon does damage. Like if damage numbers popped up when the bad guy gets hit or if I could hover over a character and see how much damage they will do with their current weapon.

Overall, a very unique game for this jam and a fantastic prototype. Great job with this one! This one is in my top 5 at least so far!

(1 edit) (+1)

Really insightful feedback, thank you so much! That's one thing I've realized way too late in development too (around 4hrs left into the deadline) that I forgot to balance the game and ramp up the difficulty curve (I was too sleepy to even bother so I just submitted 3hrs before the deadline, it was around like 5AM on my time lol). The game is way too easy and enemy variety is so sparse as heck (was planning on adding ranged enemies, and others), and more weapons each with their own variety of special mode of attacks.  I will keep in mind also about your damage numbers suggestion and townsmen info! Thank you so much for playing! I really love the constructive feedbacks you've been giving to game submission man <3