Really unique concept and well executed for this 2 day jam! I love how free the placement is and I like the dragging weapons onto people. The vibes are fantastic and the gameplay is engaging.
Something this game lacks is difficulty. I haven't bought something in like 5+ waves and haven't lost a single health tick on any of my townspeople let alone my house. I got thousands in the bank with nothing to spend it on because there is very little ramp up of difficulty or ramp up of things to buy. I also wish I had some numbers to go off of for which weapon does damage. Like if damage numbers popped up when the bad guy gets hit or if I could hover over a character and see how much damage they will do with their current weapon.
Overall, a very unique game for this jam and a fantastic prototype. Great job with this one! This one is in my top 5 at least so far!