Really insightful feedback, thank you so much! That's one thing I've realized way too late in development too (around 4hrs left into the deadline) that I forgot to balance the game and ramp up the difficulty curve (I was too sleepy to even bother so I just submitted 3hrs before the deadline, it was around like 5AM on my time lol). The game is way too easy and enemy variety is so sparse as heck (was planning on adding ranged enemies, and others), and more weapons each with their own variety of special mode of attacks. I will keep in mind also about your damage numbers suggestion and townsmen info! Thank you so much for playing! I really love the constructive feedbacks you've been giving to game submission man <3