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Really appreciate everyone comments. There was a lot of discussion back and forth as we develop. Near the end we have to hasten our development but couldn’t finish the game core loop in time.

In a nutshell story of this game, you are an HR manager sending a team of adventurers to “acquire” artifacts for the rich man to show off his personal museum. As your team explore, they would radio for help or question how to proceed, and your choice will encourage the risk or retreat.