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KingdomCross

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A member registered Oct 14, 2017 · View creator page →

Creator of

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I did not kill the flower at tutorial, so I got stuck and have to restart XD But yeah, the story has the theme shrink, but the gameplay doesn’t feel like it. I enjoy the visual novel style you did, and the gameplay was fun. The visual was really pretty with a bunch of bullet flying

Thank you! This was combined together on last day so we were rushing (ᵕ—ᴗ—) For the art side, we have specialized 3D artist and 2D artist. So we’ve been doing both for any game jams we do together. We initially discuss making this game download only, but I guess they change their mind while I wasn’t looking (˶ˆᗜˆ˵)

Thank you, you just compliment the whole team with that paragraph. Also thank you about that sfx comment. We got our sfx from freesound.org, which means we technically didn’t make all our asset. Fix our submission description, thank you! It’s what happen when deadline is close and we need to submit now (⁠•⁠ ⁠▽⁠ ⁠•⁠;⁠)

Thank you! Fun thing about that polished feeling, all of our work was combine on the last day without really playtesting (ᵕ—ᴗ—) Really glad that everything turn out well and next time we need to plan better. Thank you for playing and glad you enjoy it!

We got too ambitious and most of these work are combine at last day <.< Still, I am proud of what we as a team put together. Thank you for playing :D

Well as for the web browser, you might be able to fix this at itch setting and set the resolution. The game is a simple platform game and not much to note

Well now, this game reminds me of playing undertale. Really nice music. I didn’t notice the space until I read the control instruction.

Here’s our game. Really cool that you provided development process in your game

https://itch.io/jam/game-name-game-jam-1/rate/4439912

Here’s our game https://itch.io/jam/game-name-game-jam-1/rate/4439912

Here’s our game https://itch.io/jam/game-name-game-jam-1/rate/4439912

I gave my feedback. Good job with the game by the way.

The game loop is pretty slow to me. If you were going to make a death loop, I think the pacing of the game could be faster, like character moving faster. It’s also really dark. Good job submitting the game before the deadline by the way.

We are near the end of voting. Let’s have fun and exchange feedback. Send me your game so I can give feedback. Any feedback is appreciated for our game.

https://itch.io/jam/game-name-game-jam-1/rate/4439912

It’s a really fun game. That game banner trick me for a minute and I thought it was a game menu.

It does have that demo feel of the game before the full release. Simple game and I think I like to know more about the world that our hero is in and why invincibility is the only way forward.

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Here is our game too.

https://itch.io/jam/game-name-game-jam-1/rate/4439912

Edit: Actually, I just notice you might have left a comment already on our game. It was fun playing your game

Dice Dungeon is what it reminds me of. Really fun to click the dice. This game does have a feel of a solo dev.

Sounds like a fun game, here is our game

https://itch.io/jam/game-name-game-jam-1/rate/4439912

Thank you, here’s our game https://itch.io/jam/game-name-game-jam-1/rate/4439912

I like the tutorial and the introduction, but it does leave an impression it has an end. During the game, most of the time it feels empty and hunting for the enemies. It’s a simple game and I think it can be improved with level design and ending. Good game made in 14 days

Thank you and good luck! https://itch.io/jam/game-name-game-jam-1/rate/4439912

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Thank you for the critique.

The game was made with multiplayer in mind and hope that we can eventually move into downloadable game on Steam. Because it is an itch game jam and player are likely to play browser game (and downloading is risky), the programmer tried to optimize their best. Still, thank you for downloading and trying our game!

Fun fact on that theme, our team lead wants us to have fast food mascot name during development which inspire bringing back the past on top of invincibility theme we tried to tackle. It was fun. As for the story, it was added last few days and not enough time to detail it out, hence the rough draft of the story. Still that tell us we should add dialogue line too (or symbol talking).

I hope you enjoy the game jam too!

Thank you! And you know what, I say that’s an achievement in itself that you can open our game with that graphic card! Thank you for playing our game!

It feel like a management game, overwatching mortal. It’s an interesting game that did want me to finish the game and collect all the power. I do wish for the army to gangup on one dude left standing. Half the time I spent is watching the battle and waiting though.

Thank you, I havn’t got the chance myself to playtest the control. It’s great the hear that our team did a good job implementing the controller. Thank you for playing!

Thx, the spinning attack was part of our original design of adding multiplayer but ran out of time. We do think of adding multiplayer after the jam so spinning attack would be awesome in our competitive game. The slide is too much is an interesting comment and will be part of our team discussion next time. Thank you for playing!

The game is trippy but is entertaining for a few minutes. Adding more friends each wave is an interesting idea. I didn’t play too long though because it got repetitive by the 5th wave. Thanks for showing off your game

Really appreciate everyone comments. There was a lot of discussion back and forth as we develop. Near the end we have to hasten our development but couldn’t finish the game core loop in time.

In a nutshell story of this game, you are an HR manager sending a team of adventurers to “acquire” artifacts for the rich man to show off his personal museum. As your team explore, they would radio for help or question how to proceed, and your choice will encourage the risk or retreat.

Ye, we didn’t finish the game in time. The scope was too big and we just choose to submit what we have. Thank you for playing btw

Was the mouse control always trying to move your camera to the right? I have to constantly fight the camera to stay center.

Thank you by the way for that find. I am rather curious why safari doesn’t work like the other browser.

It just feels fun dodging bullets and just live as long as possible. I never did defeat the little guy but it was a fun game

Creative

Well I’m glad the jumpscare is a positive thing. My team member decided to make it a horror scene suddenly and I am easily scared! It scared me while I am developing the game XD I ended up adding the jumpscare off button because I don’t want to keep being scared while I am making the game XD

That was implemented by me. I don’t know why my team member wanted to add a jumpscare and I am a scary cat XD I felt the need to have that jumpscare toggle for my own sanity XD

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Even though you made it public now for browser. Sadly your submission game did not update as they do not allow editing after the submission date.

The game has a really cool concept! I hope you had more resource to add in the animation effect of playing the cards. It would improve your game very well!

Sadly, the game feel incomplete on surface level. And my first impression was I thought it was a Spanish game, even though the description was in English.

It’s impressive you made the game by yourself with the help of AI. The theme of the story is related to the Citizen Assembles. The gameplay however was not that fun, but a nice touch for your story. It feels more like a movie, maybe autoplay the dialogue might have improve it?

It’s a fun gameplay, but I do not think it fit the theme as other as said