I have encountered a problem with the Skill and Status plugin not showing the right sv battler. When on 'Face' it's the right one. When on 'Sv battler' it shows the same for both, even though the sprite showing up is an old sprite that I don't use anymore, who is not even in the database.
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This is the actual code section in my plugin to load the graphic:
function getBitmap(type, actor) {
switch (type) {
case 'face': return ImageManager.loadFace(actor.faceName());
case 'battler': return ImageManager.loadSvActor(actor.battlerName());
case 'portrait': return ImageManager.loadPicture(actor.equipMenuPortrait());
default: return null;
} }
As you can see, it simply grabs the graphic by calling the engine's code.