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Artwork is great and music is nicely fitting. I am not overly fan of the time-running thing. Especially at first it felt a bit overwhelming. Also I wish I could choose which thieves I send on which missions.

I think I might have found a bug: if a new thief is better than one I have already recruited and I send away the recruited one, I can not hire the other one even though I now have a free space.

Thanks for your feedback! :D Yes, that is a bug, and choosing hirelings, as well as being able to level them up and understanding how their stats impact the job was definitely the intention. I've got a post-jam update ready with those things and fixes, unfortunately I ran out of time to implement them on the last day.