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If you can't even meet it, why bother setting this so-called estimated date?What is the point of this "estimated date" you keep talking about?You set your own standards yet fail to reach them—don't you find this contradictory? Players don't mind waiting for a good game to get better over time.We understand creators need time to finish their work.Everything before the final version is just testing. Even if you do release the latest update by the estimated date,can you guarantee it won't end up like previous versions,with all those alpha, beta, and endless patches?

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So here is the thing, nobody has said it cannot be met, you are jumping into that conclusion. What I meant was that I myself don't like specific given dates.

An estimate date is not a fixed deadline is just used to provide the users with the intended timeline to release. Kal wanted to give the people that was taking Q1 as end of March an estimate of his intended release time. If it takes longer, is usually due to adding more to the version than indented or because some game breaking bug appeared and is not being solved with ease. Failing to meet an estimated date is not a fail to reach standards, for the contrary, is to meet them, as you said yourself quality takes time.

In regard to the "endless patches", this is just regular software behavior, the reason it appears as "endless" getting to E version this las time is because of 2 things:
1. The scale of testing: a team of a couple of testers won't be able to compare to thousands of users playing because random anomalies can occur, some players might not go as intended and do some random thing that causes a bug, and well you see, if is a game breaking bug and is something that somehow others can hit, then it needs to be fixed.

2. The speed of the update with a solution to the problem: While others might decide to just "let the players play a month with these bugs and see if others appear, and just then work on release a fix", Starmaker usually will release its first fix some hours after some ppl hit a bug, and instead of waiting just take some timeframes like a day or couple of days and release another. 1.8A to 1.8B time difference cannot be taken into account for this since 1.8B released with some new content added to it.

Lastly, in software development there is no "guarantee" of perfection. Continued patches are if anything, a showing that the game is cared for and that the dev wants to deliver on the quality of it.

Hope that helps clear out your concern.

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It's just like promising to start dieting and exercising tomorrow, only to come up with excuses and keep delaying it.

More like telling her you will be home in 30 minutes:

  1. You make it on time (5th April)
  2. You decide to pick her up some flowers on the way back, so you are bit late (Feature Creep)
  3. The road is closed, you are going to be late (Unexpected Game Breaking Bug)

Ckyman made a better analogy, this analogy you are presenting is completely wrong, because it seems you cannot differentiate between an explanation and an excuse:

Explanation: "Sorry guys the release was set to X Day, but my computer video card just blew up" (this is just an example, you can change it for: "There are game breaking bugs, and we cannot release it like this"

Excuse: "I had a minor headache 3 weeks ago, so I didn't have time to work on the update"

As said before, some things are simply not in one's hands, and to this day not a single really "bug free" software exists. 

I dunno, I am playing Crimson Desert at the moment and that game is flawless ... 

Well... that's the beauty of it all, and why only after release things can start taking shape with sneaky stuff. There are a good plenty of graphical bugs, code bugs and glitches in Crimson Desert, the game has them but that doesn't mean everyone hits them. Of course that doesn't take away from the game, is still amazing, although I would say is trying to do too much.
Getting out of tutorial land after 10-13 hours is crazy lol. Still an amazing game.

Aye it is not my first Pearl Abyss game, Black Desert was the exact same at launch and still is to this day really... The glitches are annoying at times, but the game is a marvel and is everything I wanted it to be Final Fantasy XIV/Witcher game set in a Game of Thrones like universe with dream-like sci-fi. Cannot judge it too harshly cause I know it will be one of them games I just pick up and play for years to come. and will get patched with fixes and goodies all the time.

That being said I wish Pearl Abyss would get better at fucking learning to mix audio, jez christ if I am not forever playing with the audio settings in both their games 🙄

What I really mean is if Anna was in  Crimson Desert , insta game of the year! 💛


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I am having too much fun moving from Grok and using Wan2.2 locally for my animations atm